.. |
mwbase
|
Crime is now checked every frame call
|
2014-04-03 00:50:09 -04:00 |
mwclass
|
Feature 1154 & 73: Crime and NPC reactions
|
2014-04-01 20:24:25 -04:00 |
mwdialogue
|
Only exchange bribe gold if the bribe was accepted
|
2014-03-30 00:12:31 +01:00 |
mwgui
|
Avoid hard coding "thief.dds" string.
|
2014-04-15 22:30:41 +10:00 |
mwinput
|
Play company logo movie
|
2014-03-27 19:51:48 +01:00 |
mwmechanics
|
Cleanup and little tweaking.
|
2014-04-20 08:31:02 +10:00 |
mwrender
|
Fix visual glitch happening when closing inventory while sneaking
|
2014-04-06 22:21:28 +02:00 |
mwscript
|
Merge remote-tracking branch 'jeffreyhaines/master'
|
2014-04-15 11:31:48 +02:00 |
mwsound
|
Fixed code issues found with unity build. Missing include guards, duplicated functions, ...
|
2014-03-16 23:49:06 +01:00 |
mwstate
|
Merge remote-tracking branch 'scrawl/master'
|
2014-03-28 09:56:35 +01:00 |
mwworld
|
Cleanup and little tweaking.
|
2014-04-20 08:31:02 +10:00 |
CMakeLists.txt
|
Actors are moved on if idling near a closed interior door. Unreachable pathgrid points due to a closed door are removed from the allowed set of points.
|
2014-04-18 14:41:43 +10:00 |
crashcatcher.cpp
|
crashcatcher uname error checking
|
2014-01-09 00:52:37 +01:00 |
doc.hpp
|
first set of additional doxygen comments
|
2010-09-25 15:03:53 +02:00 |
engine.cpp
|
Don't play company logo when using --skip-menu
|
2014-03-27 19:59:33 +01:00 |
engine.hpp
|
moved resources group creation from Engine to bsa component
|
2014-03-09 11:42:39 +01:00 |
main.cpp
|
Merge branch 'master' into script
|
2014-02-13 15:02:02 +01:00 |