.. |
action.cpp
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Replace Play_NoTrack with playManualSound3D, and rename the latter
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2015-11-25 04:24:26 -08:00 |
action.hpp
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Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
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2013-07-31 15:46:23 +02:00 |
actionalchemy.cpp
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
actionalchemy.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionapply.cpp
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
actionapply.hpp
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Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
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2014-06-17 04:05:20 +02:00 |
actiondoor.cpp
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Opening doors
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2013-04-28 14:59:15 +02:00 |
actiondoor.hpp
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Opening doors
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2013-04-28 14:59:15 +02:00 |
actioneat.cpp
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Remove redundant getId function
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2015-12-18 16:58:38 +01:00 |
actioneat.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionequip.cpp
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Fix crash when onPcEquip script removes the equipped item (Fixes #3016)
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2015-11-24 22:55:17 +01:00 |
actionequip.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionopen.cpp
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WindowManager refactoring
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2015-03-11 20:04:25 +01:00 |
actionopen.hpp
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
actionread.cpp
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
actionread.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionrepair.cpp
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
actionrepair.hpp
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
actionsoulgem.cpp
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Added MWMechanics::isPlayerInCombat()
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2015-09-10 18:48:34 +12:00 |
actionsoulgem.hpp
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Added soulgem dialog; made interactive message boxes not close the previous UI
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2013-03-30 15:51:07 +01:00 |
actiontake.cpp
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
actiontake.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actiontalk.cpp
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Remove empty line at the beginning of files
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2015-08-18 23:06:12 +02:00 |
actiontalk.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
actionteleport.cpp
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AiEscort do not follow target through doors
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2015-12-19 15:15:44 +01:00 |
actionteleport.hpp
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Don't teleport followers when using teleportation spells
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2015-05-22 19:57:02 +02:00 |
actiontrap.cpp
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Restore projectiles
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2015-06-01 21:41:13 +02:00 |
actiontrap.hpp
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Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)
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2013-11-13 14:02:15 +01:00 |
cellref.cpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
cellref.hpp
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Stolen item tracking overhaul part 2 (Fixes #2338)
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2015-02-06 01:27:16 +01:00 |
cellreflist.hpp
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Fix logic for scripting access of deleted objects
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2015-12-17 20:34:50 +01:00 |
cells.cpp
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Fix logic for scripting access of deleted objects
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2015-12-17 20:34:50 +01:00 |
cells.hpp
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Several warning fixes
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2015-01-23 15:34:47 +01:00 |
cellstore.cpp
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updateMergedRefs before reading MVRF tags (Fixes #3161)
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2016-02-03 19:13:26 +01:00 |
cellstore.hpp
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Add support for placing BodyParts in a cell (Bug #3118)
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2016-01-02 01:30:06 +01:00 |
cellvisitors.hpp
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Rename CellStore Functor to Visitor
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2015-12-06 18:13:04 +01:00 |
class.cpp
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Add count argument to copyObjectToCell
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2015-12-19 16:48:32 +01:00 |
class.hpp
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Add count argument to copyObjectToCell
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2015-12-19 16:48:32 +01:00 |
containerstore.cpp
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Merge pull request #879 from jordan-ayers/bugfix/1544
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2016-01-19 15:02:51 +01:00 |
containerstore.hpp
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Adjust ContainerStore / InventoryStore to allow partial unequip of items.
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2016-01-18 19:56:35 -06:00 |
contentloader.hpp
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Missing iostream include
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2013-11-04 10:36:22 +01:00 |
customdata.cpp
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Use the const version of CustomData::as*
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2015-12-19 16:19:52 +01:00 |
customdata.hpp
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Use the const version of CustomData::as*
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2015-12-19 16:19:52 +01:00 |
esmloader.cpp
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Silence -Wreorder warnings, and remove -Wno-reorder.
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2015-05-21 22:46:44 -05:00 |
esmloader.hpp
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Reduce includes
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2015-01-10 01:00:52 +01:00 |
esmstore.cpp
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Add support for placing BodyParts in a cell (Bug #3118)
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2016-01-02 01:30:06 +01:00 |
esmstore.hpp
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Explicitly instantiate MWWorld::Store
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2015-07-09 19:22:04 +02:00 |
failedaction.cpp
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extracted MWMechanics::getPlayer()
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2015-08-21 21:12:39 +12:00 |
failedaction.hpp
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fix -Wnewline-eof warnings
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2015-03-11 10:54:45 -04:00 |
globals.cpp
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Rename to lowerCaseInPlace
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2015-12-07 22:49:15 +01:00 |
globals.hpp
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Remove NAME handling from MWWorld::Globals
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2015-07-10 00:29:40 +03:00 |
inventorystore.cpp
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Don't apply constant magic effects to dead actors (Fixes #3174)
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2016-02-01 22:30:08 +01:00 |
inventorystore.hpp
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Adjust ContainerStore / InventoryStore to allow partial unequip of items.
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2016-01-18 19:56:35 -06:00 |
livecellref.cpp
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Pass a string by reference
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2015-12-18 17:08:26 +01:00 |
livecellref.hpp
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Pass a string by reference
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2015-12-18 17:08:26 +01:00 |
localscripts.cpp
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Refactor local script iteration (Fixes #2806, Fixes #3108)
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2016-02-03 16:16:20 +01:00 |
localscripts.hpp
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Refactor local script iteration (Fixes #2806, Fixes #3108)
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2016-02-03 16:16:20 +01:00 |
manualref.cpp
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Add support for placing BodyParts in a cell (Bug #3118)
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2016-01-02 01:30:06 +01:00 |
manualref.hpp
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Move manualref code out of header
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2015-02-09 15:01:49 +01:00 |
nullaction.hpp
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Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
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2013-02-17 15:56:22 +01:00 |
player.cpp
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Refactor: InputManager no longer depends on Engine
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2015-11-14 03:01:24 +01:00 |
player.hpp
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Refactor: InputManager no longer depends on Engine
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2015-11-14 03:01:24 +01:00 |
projectilemanager.cpp
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When a spell explodes on an actor do not apply it to that actor twice (Fixes #3142)
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2016-01-12 00:40:09 +01:00 |
projectilemanager.hpp
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Move observer_ptr include where it belongs
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2016-01-25 21:03:33 +01:00 |
ptr.cpp
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Accept a ConstPtr in findContainer, collision script functions, getUnderwater functions
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2015-12-18 17:56:48 +01:00 |
ptr.hpp
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Accept a ConstPtr in ContainerStore::stacks
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2015-12-18 17:01:21 +01:00 |
recordcmp.hpp
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Remove some unused code, include cleanup
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2015-01-27 23:12:13 +01:00 |
refdata.cpp
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Accept a ConstPtr in getLOS
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2015-12-18 18:03:47 +01:00 |
refdata.hpp
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Some fixes for building on FreeBSD
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2016-01-25 14:13:16 +01:00 |
scene.cpp
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Remove redundant getId function
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2015-12-18 16:58:38 +01:00 |
scene.hpp
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Rotations: use different rotation order when object is rotated via script (Fixes #2062)
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2015-11-12 01:44:00 +01:00 |
store.cpp
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Rename to lowerCaseInPlace
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2015-12-07 22:49:15 +01:00 |
store.hpp
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Store: be consistent about struct / class usage
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2015-12-12 22:34:59 +01:00 |
timestamp.cpp
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Correct an error in the timestamp subtracting logic (Fixes #3105)
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2015-12-26 00:26:13 +01:00 |
timestamp.hpp
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fixed warning C4099:
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2015-03-06 21:36:42 +13:00 |
weather.cpp
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Merge branch 'master' of https://github.com/OpenMW/openmw into lighting
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2016-01-15 15:46:10 +01:00 |
weather.hpp
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Move Fallback map to components/
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2016-01-11 23:10:16 +01:00 |
worldimp.cpp
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Accept a const CellStore in getNorthVector
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2016-02-05 01:19:45 +01:00 |
worldimp.hpp
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Accept a const CellStore in getNorthVector
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2016-02-05 01:19:45 +01:00 |