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openmw-tes3mp/apps
fredzio 259d522800 When doing a ray cast to the next projectile position, ignore collisions
that occurs with the projectile own collision object. Otherwise a magic
bolt can explode "spontaneously".
2020-12-15 21:34:58 +01:00
..
bsatool
esmtool
essimporter Use overrides, when needed 2020-06-10 12:58:15 +04:00
launcher
mwiniimporter
niftest
opencs
openmw When doing a ray cast to the next projectile position, ignore collisions 2020-12-15 21:34:58 +01:00
openmw_test_suite
wizard
doc.hpp