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openmw-tes3mp/apps/openmw/mwsound
Chris Robinson 4571218827 Load the sound as needed and pass it directly to the play methods
This breaks say sounds, loudness handling, and the cache limit. Fixes are
forthcoming.
2015-11-25 04:24:22 -08:00
..
ffmpeg_decoder.cpp really purge libav 2015-11-12 16:39:29 +01:00
ffmpeg_decoder.hpp really purge libav 2015-11-12 16:39:29 +01:00
loudness.cpp Fix lip animation regression 2015-05-24 04:40:09 +02:00
loudness.hpp Implement mouth animation for NPCs based on say sound (Fixes #642) 2014-07-29 01:15:22 +02:00
movieaudiofactory.cpp Rename to osg-ffmpeg-videoplayer 2015-04-19 20:14:06 +02:00
movieaudiofactory.hpp Rename to osg-ffmpeg-videoplayer 2015-04-19 20:14:06 +02:00
openal_output.cpp Load the sound as needed and pass it directly to the play methods 2015-11-25 04:24:22 -08:00
openal_output.hpp Load the sound as needed and pass it directly to the play methods 2015-11-25 04:24:22 -08:00
sound.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
sound.hpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
sound_buffer.hpp Load the sound as needed and pass it directly to the play methods 2015-11-25 04:24:22 -08:00
sound_decoder.hpp Port SoundManager 2015-04-13 22:48:37 +02:00
sound_output.hpp Load the sound as needed and pass it directly to the play methods 2015-11-25 04:24:22 -08:00
soundmanagerimp.cpp Load the sound as needed and pass it directly to the play methods 2015-11-25 04:24:22 -08:00
soundmanagerimp.hpp Store info calculated from the ESM::Sound record 2015-11-25 04:24:22 -08:00