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openmw-tes3mp/components/openmw-mp/Packets/Object/PacketObjectSound.hpp
David Cernat 27d35d73a2 [General] Implement OnObjectSound packet
Many interactions between players and objects now have their sounds sent to other players.
2020-02-29 18:15:41 +02:00

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C++

#ifndef OPENMW_PACKETOBJECTSOUND_HPP
#define OPENMW_PACKETOBJECTSOUND_HPP
#include <components/openmw-mp/Packets/Object/ObjectPacket.hpp>
namespace mwmp
{
class PacketObjectSound : public ObjectPacket
{
public:
PacketObjectSound(RakNet::RakPeerInterface *peer);
virtual void Packet(RakNet::BitStream *newBitstream, bool send);
};
}
#endif //OPENMW_PACKETOBJECTSOUND_HPP