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openmw-tes3mp/components/sceneutil
2018-10-16 21:23:31 +01:00
..
actorutil.cpp Move common stuff to scene util, fix errors with 1st person meshes 2018-09-27 13:14:59 +04:00
actorutil.hpp Move common stuff to scene util, fix errors with 1st person meshes 2018-09-27 13:14:59 +04:00
attach.cpp Use new logging system for components 2018-08-14 19:42:41 +04:00
attach.hpp Speed up finding of attachment node by using the cached nodeMap 2017-02-03 23:15:37 +01:00
clone.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
clone.hpp Add SceneManager and clone utility 2015-03-26 18:02:51 +01:00
controller.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
controller.hpp Add virtual destructors 2018-04-01 21:51:59 +03:00
lightcontroller.cpp Fix light flicker amplitude calculation 2018-08-28 14:57:11 +04:00
lightcontroller.hpp Pass a Vec4f by reference 2016-01-03 16:43:20 +01:00
lightmanager.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
lightmanager.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
lightutil.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
lightutil.hpp Make actors with non-portable lights in inventory glow (Closes #2042, #3338) 2016-10-08 23:17:12 +02:00
morphgeometry.cpp Remove redundant _boundingBoxComputed which no longer exists in osg master (Fixes #4075) 2017-09-04 19:35:42 +00:00
morphgeometry.hpp Add an empty compileGLObjects implementation to Rig/MorphGeometry to avoid unnecessary creation of display list done by osg 2018-04-18 12:36:08 +00:00
mwshadowtechnique.cpp Switch shadow map rendering to a specialised, simplified shader. 2018-10-16 21:23:31 +01:00
mwshadowtechnique.hpp Switch shadow map rendering to a specialised, simplified shader. 2018-10-16 21:23:31 +01:00
optimizer.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
optimizer.hpp Fix the optimizer messing up LOD node's children (Fixes #4301) 2018-01-29 19:44:12 +00:00
pathgridutil.cpp Changes to color scheme, slight change to drag indicator, 2016-05-29 13:26:29 -04:00
pathgridutil.hpp Drag indicator. 2016-05-18 12:17:26 -04:00
positionattitudetransform.cpp Use a single-precision PositionAttitudeTransform in speed critical places 2015-11-22 19:54:26 +01:00
positionattitudetransform.hpp Use a single-precision PositionAttitudeTransform in speed critical places 2015-11-22 19:54:26 +01:00
riggeometry.cpp Merge upstream/master 2018-10-10 21:23:19 +01:00
riggeometry.hpp Revert "Take in account transformations of NiTriShape and NiSkinData in skinning (bug #4437)" 2018-09-29 16:21:40 +04:00
serialize.cpp Add custom version of MorphGeometry replacing osgAnimation 2017-09-01 21:42:36 +00:00
serialize.hpp Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes 2017-02-01 06:00:14 +01:00
shadow.cpp Switch shadow map rendering to a specialised, simplified shader. 2018-10-16 21:23:31 +01:00
shadow.hpp Switch shadow map rendering to a specialised, simplified shader. 2018-10-16 21:23:31 +01:00
skeleton.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
skeleton.hpp Don't update off-screen animations 2018-01-11 01:49:35 +00:00
statesetupdater.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
statesetupdater.hpp StateSetUpdater: use the frameNumber 2015-12-03 23:46:25 +01:00
unrefqueue.cpp Remove commented lines in UnrefWorkItem::doWork 2018-08-26 11:08:06 +03:00
unrefqueue.hpp Fix error: member access into incomplete type 'SceneUtil::UnrefWorkItem' 2018-08-24 16:41:52 +03:00
util.cpp Fix some style issues flagged by cppcheck 2017-10-15 17:06:58 +02:00
util.hpp Fix some style issues flagged by cppcheck 2017-10-15 17:06:58 +02:00
visitor.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
visitor.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
waterutil.cpp Move water mesh + simple state generation to components library. 2016-08-05 13:25:05 -04:00
waterutil.hpp Move water mesh + simple state generation to components library. 2016-08-05 13:25:05 -04:00
workqueue.cpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
workqueue.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
writescene.cpp Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes 2017-02-01 06:00:14 +01:00
writescene.hpp Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes 2017-02-01 06:00:14 +01:00