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			238 lines
		
	
	
	
		
			9.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			238 lines
		
	
	
	
		
			9.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "soundextensions.hpp"
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| 
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| #include <components/compiler/opcodes.hpp>
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| 
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| #include <components/interpreter/interpreter.hpp>
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| #include <components/interpreter/runtime.hpp>
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| #include <components/interpreter/opcodes.hpp>
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| 
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| #include "../mwbase/environment.hpp"
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| #include "../mwbase/world.hpp"
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| #include "../mwbase/soundmanager.hpp"
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| #include "../mwbase/windowmanager.hpp"
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| 
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| #include "../mwworld/inventorystore.hpp"
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| #include "../mwworld/class.hpp"
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| 
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| #include "interpretercontext.hpp"
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| #include "ref.hpp"
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| 
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| namespace MWScript
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| {
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|     namespace Sound
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|     {
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|         template<class R>
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|         class OpSay : public Interpreter::Opcode0
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|         {
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|             public:
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| 
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|                 virtual void execute (Interpreter::Runtime& runtime)
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|                 {
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|                     MWWorld::Ptr ptr = R()(runtime);
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| 
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|                     MWScript::InterpreterContext& context
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|                         = static_cast<MWScript::InterpreterContext&> (runtime.getContext());
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| 
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|                     std::string file = runtime.getStringLiteral (runtime[0].mInteger);
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|                     runtime.pop();
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| 
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|                     std::string text = runtime.getStringLiteral (runtime[0].mInteger);
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|                     runtime.pop();
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| 
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|                     MWBase::Environment::get().getSoundManager()->say (ptr, file);
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| 
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|                     if (MWBase::Environment::get().getWindowManager ()->getSubtitlesEnabled())
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|                         context.messageBox (text);
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|                 }
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|         };
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| 
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|         template<class R>
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|         class OpSayDone : public Interpreter::Opcode0
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|         {
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|             public:
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| 
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|                 virtual void execute (Interpreter::Runtime& runtime)
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|                 {
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|                     MWWorld::Ptr ptr = R()(runtime);
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| 
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|                     runtime.push (MWBase::Environment::get().getSoundManager()->sayDone (ptr));
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|                 }
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|         };
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| 
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|         class OpStreamMusic : public Interpreter::Opcode0
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|         {
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|             public:
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| 
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|                 virtual void execute (Interpreter::Runtime& runtime)
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|                 {
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|                     std::string sound = runtime.getStringLiteral (runtime[0].mInteger);
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|                     runtime.pop();
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| 
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|                     MWBase::Environment::get().getSoundManager()->streamMusic (sound);
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|                 }
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|         };
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| 
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|         class OpPlaySound : public Interpreter::Opcode0
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|         {
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|             public:
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| 
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|                 virtual void execute (Interpreter::Runtime& runtime)
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|                 {
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|                     std::string sound = runtime.getStringLiteral (runtime[0].mInteger);
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|                     runtime.pop();
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| 
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|                     MWBase::Environment::get().getSoundManager()->playSound(sound, 1.0, 1.0, MWSound::Type::Sfx, MWSound::PlayMode::NoEnv);
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|                 }
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|         };
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| 
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|         class OpPlaySoundVP : public Interpreter::Opcode0
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|         {
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|             public:
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| 
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|                 virtual void execute (Interpreter::Runtime& runtime)
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|                 {
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|                     std::string sound = runtime.getStringLiteral (runtime[0].mInteger);
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|                     runtime.pop();
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| 
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|                     Interpreter::Type_Float volume = runtime[0].mFloat;
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|                     runtime.pop();
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| 
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|                     Interpreter::Type_Float pitch = runtime[0].mFloat;
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|                     runtime.pop();
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| 
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|                     MWBase::Environment::get().getSoundManager()->playSound(sound, volume, pitch, MWSound::Type::Sfx, MWSound::PlayMode::NoEnv);
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|                 }
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|         };
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| 
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|         template<class R>
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|         class OpPlaySound3D : public Interpreter::Opcode0
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|         {
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|                 bool mLoop;
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| 
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|             public:
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| 
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|                 OpPlaySound3D (bool loop) : mLoop (loop) {}
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| 
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|                 virtual void execute (Interpreter::Runtime& runtime)
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|                 {
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|                     MWWorld::Ptr ptr = R()(runtime);
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| 
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|                     std::string sound = runtime.getStringLiteral (runtime[0].mInteger);
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|                     runtime.pop();
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| 
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|                     MWBase::Environment::get().getSoundManager()->playSound3D(ptr, sound, 1.0, 1.0,
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|                                                                               MWSound::Type::Sfx,
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|                                                                               mLoop ? MWSound::PlayMode::LoopRemoveAtDistance
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|                                                                                     : MWSound::PlayMode::Normal);
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|                 }
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|         };
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| 
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|         template<class R>
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|         class OpPlaySoundVP3D : public Interpreter::Opcode0
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|         {
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|                 bool mLoop;
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| 
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|             public:
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| 
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|                 OpPlaySoundVP3D (bool loop) : mLoop (loop) {}
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| 
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|                 virtual void execute (Interpreter::Runtime& runtime)
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|                 {
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|                     MWWorld::Ptr ptr = R()(runtime);
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| 
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|                     std::string sound = runtime.getStringLiteral (runtime[0].mInteger);
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|                     runtime.pop();
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| 
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|                     Interpreter::Type_Float volume = runtime[0].mFloat;
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|                     runtime.pop();
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| 
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|                     Interpreter::Type_Float pitch = runtime[0].mFloat;
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|                     runtime.pop();
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| 
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|                     MWBase::Environment::get().getSoundManager()->playSound3D(ptr, sound, volume, pitch,
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|                                                                               MWSound::Type::Sfx,
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|                                                                               mLoop ? MWSound::PlayMode::LoopRemoveAtDistance
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|                                                                                     : MWSound::PlayMode::Normal);
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| 
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|                 }
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|         };
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| 
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|         template<class R>
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|         class OpStopSound : public Interpreter::Opcode0
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|         {
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|             public:
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| 
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|                 virtual void execute (Interpreter::Runtime& runtime)
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|                 {
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|                     MWWorld::Ptr ptr = R()(runtime);
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| 
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|                     std::string sound = runtime.getStringLiteral (runtime[0].mInteger);
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|                     runtime.pop();
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| 
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|                     MWBase::Environment::get().getSoundManager()->stopSound3D (ptr, sound);
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|                 }
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|         };
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| 
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|         template<class R>
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|         class OpGetSoundPlaying : public Interpreter::Opcode0
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|         {
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|             public:
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| 
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|                 virtual void execute (Interpreter::Runtime& runtime)
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|                 {
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|                     MWWorld::Ptr ptr = R()(runtime);
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| 
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|                     int index = runtime[0].mInteger;
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|                     runtime.pop();
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| 
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|                     bool ret = MWBase::Environment::get().getSoundManager()->getSoundPlaying (
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|                                     ptr, runtime.getStringLiteral (index));
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| 
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|                     // GetSoundPlaying called on an equipped item should also look for sounds played by the equipping actor.
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|                     if (!ret && ptr.getContainerStore())
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|                     {
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|                         MWWorld::Ptr cont = MWBase::Environment::get().getWorld()->findContainer(ptr);
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| 
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|                         if (!cont.isEmpty() && cont.getClass().hasInventoryStore(cont) && cont.getClass().getInventoryStore(cont).isEquipped(ptr))
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|                         {
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|                             ret = MWBase::Environment::get().getSoundManager()->getSoundPlaying (
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|                                         cont, runtime.getStringLiteral (index));
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|                         }
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|                     }
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| 
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|                     runtime.push(ret);
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|                 }
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|         };
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| 
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| 
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|         void installOpcodes (Interpreter::Interpreter& interpreter)
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|         {
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|             interpreter.installSegment5 (Compiler::Sound::opcodeSay, new OpSay<ImplicitRef>);
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|             interpreter.installSegment5 (Compiler::Sound::opcodeSayDone, new OpSayDone<ImplicitRef>);
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|             interpreter.installSegment5 (Compiler::Sound::opcodeStreamMusic, new OpStreamMusic);
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|             interpreter.installSegment5 (Compiler::Sound::opcodePlaySound, new OpPlaySound);
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|             interpreter.installSegment5 (Compiler::Sound::opcodePlaySoundVP, new OpPlaySoundVP);
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|             interpreter.installSegment5 (Compiler::Sound::opcodePlaySound3D, new OpPlaySound3D<ImplicitRef> (false));
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|             interpreter.installSegment5 (Compiler::Sound::opcodePlaySound3DVP, new OpPlaySoundVP3D<ImplicitRef> (false));
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|             interpreter.installSegment5 (Compiler::Sound::opcodePlayLoopSound3D, new OpPlaySound3D<ImplicitRef> (true));
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|             interpreter.installSegment5 (Compiler::Sound::opcodePlayLoopSound3DVP,
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|                 new OpPlaySoundVP3D<ImplicitRef> (true));
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|             interpreter.installSegment5 (Compiler::Sound::opcodeStopSound, new OpStopSound<ImplicitRef>);
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|             interpreter.installSegment5 (Compiler::Sound::opcodeGetSoundPlaying, new OpGetSoundPlaying<ImplicitRef>);
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| 
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|             interpreter.installSegment5 (Compiler::Sound::opcodeSayExplicit, new OpSay<ExplicitRef>);
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|             interpreter.installSegment5 (Compiler::Sound::opcodeSayDoneExplicit, new OpSayDone<ExplicitRef>);
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|             interpreter.installSegment5 (Compiler::Sound::opcodePlaySound3DExplicit,
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|                 new OpPlaySound3D<ExplicitRef> (false));
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|             interpreter.installSegment5 (Compiler::Sound::opcodePlaySound3DVPExplicit,
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|                 new OpPlaySoundVP3D<ExplicitRef> (false));
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|             interpreter.installSegment5 (Compiler::Sound::opcodePlayLoopSound3DExplicit,
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|                 new OpPlaySound3D<ExplicitRef> (true));
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|             interpreter.installSegment5 (Compiler::Sound::opcodePlayLoopSound3DVPExplicit,
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|                 new OpPlaySoundVP3D<ExplicitRef> (true));
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|             interpreter.installSegment5 (Compiler::Sound::opcodeStopSoundExplicit, new OpStopSound<ExplicitRef>);
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|             interpreter.installSegment5 (Compiler::Sound::opcodeGetSoundPlayingExplicit,
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|                 new OpGetSoundPlaying<ExplicitRef>);
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|         }
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|     }
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| }
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