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openmw-tes3mp/apps/openmw
2014-06-06 22:25:23 -04:00
..
mwbase Merge remote-tracking branch 'digmaster/master' 2014-05-29 18:57:16 +02:00
mwclass Support lights that do not have a model (Fixes #1361) 2014-05-29 16:44:50 +02:00
mwdialogue Fix case folding for faction reaction from ESX records 2014-05-27 19:02:48 +02:00
mwgui Merge remote-tracking branch 'scrawl/master' 2014-05-30 10:07:18 +02:00
mwinput Alternative fix strategy by checking for binding state 2014-06-06 22:25:23 -04:00
mwmechanics Say attack voiced dialogue *after* the target is set up 2014-05-28 13:59:31 +02:00
mwrender Check if player's CellStore is non-NULL before configuring fog. 2014-05-30 22:37:13 -05:00
mwscript Make Activate instruction work properly even when onActivate was not called in the same frame. 2014-05-28 19:23:50 +02:00
mwsound Revert "Started implementing sound time tracking so we can have NPCs' mouths move as they talk." 2014-05-28 15:04:35 -05:00
mwstate Merge remote-tracking branch 'greye/widechar' 2014-05-23 07:48:26 +02:00
mwworld Merge remote-tracking branch 'puppykevin/master' 2014-05-30 11:42:19 +02:00
CMakeLists.txt Basic RefData and CellRef change tracking 2014-05-25 14:30:07 +02:00
crashcatcher.cpp crashcatcher uname error checking 2014-01-09 00:52:37 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Support animated main menus (menu_background.bik) 2014-05-29 17:24:25 +02:00
engine.hpp moved resources group creation from Engine to bsa component 2014-03-09 11:42:39 +01:00
main.cpp Merge branch 'master' into script 2014-02-13 15:02:02 +01:00