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action.cpp
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action.hpp
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actionalchemy.cpp
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actionalchemy.hpp
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actionapply.cpp
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actionapply.hpp
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actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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actioneat.hpp
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actionequip.cpp
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Allow equipping twohanded weapon and shield at the same time (Fixes #1785)
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2014-12-12 16:49:22 +01:00 |
actionequip.hpp
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actionopen.cpp
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actionopen.hpp
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actionread.cpp
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actionread.hpp
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actionrepair.cpp
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actionrepair.hpp
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actionsoulgem.cpp
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actionsoulgem.hpp
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actiontake.cpp
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actiontake.hpp
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actiontalk.cpp
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actiontalk.hpp
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actionteleport.cpp
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Teleport indirect followers as well when using a door (Fixes #1974)
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2014-10-05 15:18:32 +02:00 |
actionteleport.hpp
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Fix potential infinite recursion in ActionTeleport (Fixes #1840)
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2014-08-26 02:09:23 +02:00 |
actiontrap.cpp
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actiontrap.hpp
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cellfunctors.hpp
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cellref.cpp
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cellref.hpp
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cellreflist.hpp
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Remove script access to deleted references that have no content file
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2014-12-07 22:37:50 +01:00 |
cells.cpp
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cells.hpp
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cellstore.cpp
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Work around pathgrid record limitation (Fixes #2195)
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2014-12-09 00:13:56 +01:00 |
cellstore.hpp
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Add support for undeleting references (Fixes #2193)
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2014-12-06 21:08:18 +01:00 |
class.cpp
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Implement Calm effect removing combat packages (Fixes #1985)
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2014-12-14 19:35:34 +01:00 |
class.hpp
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Implement Calm effect removing combat packages (Fixes #1985)
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2014-12-14 19:35:34 +01:00 |
containerstore.cpp
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Handle getdistance on objects inside a container (Fixes #2046)
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2014-10-24 19:05:43 +02:00 |
containerstore.hpp
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contentloader.hpp
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customdata.hpp
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esmloader.cpp
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esmloader.hpp
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esmstore.cpp
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Properly handle DialInfo records that were marked as Deleted (Fixes #2035)
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2014-10-19 17:45:18 +02:00 |
esmstore.hpp
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Change pathgrid workaround to check for interior cell name
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2014-12-11 15:19:48 +01:00 |
failedaction.cpp
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failedaction.hpp
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fallback.cpp
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fallback.hpp
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globals.cpp
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globals.hpp
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inventorystore.cpp
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Allow equipping twohanded weapon and shield at the same time (Fixes #1785)
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2014-12-12 16:49:22 +01:00 |
inventorystore.hpp
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Issue #1887: Equipped items do not emit sounds
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2014-10-11 21:05:12 +02:00 |
livecellref.cpp
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fix for potential script problem during saved game loading
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2014-09-22 10:12:07 +02:00 |
livecellref.hpp
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localscripts.cpp
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Use a separate flag for references deleted by a content file (Fixes #2018)
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2014-12-01 22:16:45 +01:00 |
localscripts.hpp
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manualref.hpp
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nullaction.hpp
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physicssystem.cpp
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Take Scale field in creature record into account (Fixes #2214)
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2014-12-15 13:34:04 +01:00 |
physicssystem.hpp
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More efficient water walking
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2014-10-05 22:27:20 +02:00 |
player.cpp
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player.hpp
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projectilemanager.cpp
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Fix projectiles colliding with dead actors (Fixes #1971)
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2014-10-05 17:41:56 +02:00 |
projectilemanager.hpp
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ptr.cpp
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ptr.hpp
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recordcmp.hpp
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refdata.cpp
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Add support for undeleting references (Fixes #2193)
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2014-12-06 21:08:18 +01:00 |
refdata.hpp
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Add support for undeleting references (Fixes #2193)
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2014-12-06 21:08:18 +01:00 |
scene.cpp
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Use a separate flag for references deleted by a content file (Fixes #2018)
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2014-12-01 22:16:45 +01:00 |
scene.hpp
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Implement cell loading threshold (Fixes #1874)
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2014-10-02 16:50:10 +02:00 |
store.cpp
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Merge cell names when merging cells (Fixes #1929)
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2014-09-19 05:02:54 +02:00 |
store.hpp
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Change pathgrid workaround to check for interior cell name
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2014-12-11 15:19:48 +01:00 |
timestamp.cpp
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timestamp.hpp
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weather.cpp
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Add particle and sound fading for weather transitions (Fixes #2130)
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2014-12-01 23:09:47 +01:00 |
weather.hpp
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Add particle and sound fading for weather transitions (Fixes #2130)
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2014-12-01 23:09:47 +01:00 |
worldimp.cpp
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Fix crash caused by dangling baseNode pointer
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2014-12-11 20:32:05 +01:00 |
worldimp.hpp
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Merge branch 'master' of https://github.com/OpenMW/openmw
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2014-12-11 22:44:58 +01:00 |