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openmw-tes3mp/apps/openmw/mwsound
2015-04-01 17:02:15 +02:00
..
ffmpeg_decoder.cpp Fixed more MSVC 2013 warnings. 2015-03-15 08:49:03 +13:00
ffmpeg_decoder.hpp Audio resampling fixes 2014-10-25 17:17:57 +02:00
libavwrapper.cpp Refactor video player engine to get rid of MWSound dependencies 2014-10-22 22:33:32 +02:00
loudness.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
loudness.hpp Implement mouth animation for NPCs based on say sound (Fixes #642) 2014-07-29 01:15:22 +02:00
movieaudiofactory.cpp Don't include al.h in decoder classes, format support check will need to be redone later. For now, resample all formats that might not be supported on any hardware. 2014-10-25 20:50:41 +02:00
movieaudiofactory.hpp Refactor video player engine to get rid of MWSound dependencies 2014-10-22 22:33:32 +02:00
openal_output.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
openal_output.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
sound.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 13:07:29 +13:00
sound.hpp Implement mouth animation for NPCs based on say sound (Fixes #642) 2014-07-29 01:15:22 +02:00
sound_decoder.hpp Support float samples with ffmpeg 2013-02-26 10:19:33 -08:00
sound_output.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
soundmanagerimp.cpp OpenMW compiles and runs w/o render window 2015-04-01 17:02:15 +02:00
soundmanagerimp.hpp Implement mouth animation for NPCs based on say sound (Fixes #642) 2014-07-29 01:15:22 +02:00