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openmw-tes3mp/apps/openmw/mwbase
scrawl 5104a5a023 Add missing setFactionReaction instruction, use absolute storage instead of difference
Seems to be closer to how MW is storing it (it has the complete FACT record in the savegame, actually).

This (somewhat) breaks OMW savegame compatibility in that old changes are discarded, but I don't think the faction reactions are quest relevant anywhere.
2015-01-20 00:53:31 +01:00
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dialoguemanager.hpp Add missing setFactionReaction instruction, use absolute storage instead of difference 2015-01-20 00:53:31 +01:00
environment.cpp Merge branch 'master' into HEAD 2014-01-06 00:23:17 +01:00
environment.hpp moved exit game flag from Environment to StateManager 2013-11-16 11:07:23 +01:00
inputmanager.hpp Play company logo movie 2014-03-27 19:51:48 +01:00
journal.hpp Implement ClearInfoActor script instruction (Fixes #1422) 2014-06-10 18:49:41 +02:00
mechanicsmanager.hpp Update crime system according to research wiki for more accurate attack responses 2014-12-24 15:45:13 +01:00
scriptmanager.hpp added missing const to ScriptManager::getLocals 2014-07-25 08:12:53 +02:00
soundmanager.hpp Add vanilla-compatible range limiting for playloopsound (Fixes #244, Fixes #1342) 2014-12-08 23:58:20 +01:00
statemanager.hpp Add commandline option to load a save game on startup 2015-01-07 03:27:24 +01:00
windowmanager.hpp Move interactive messageBox to separate function 2015-01-10 23:23:48 +01:00
world.hpp Use only Cell records for saving progress bar (Fixes #2259) 2015-01-11 18:01:06 +01:00