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openmw-tes3mp/apps/openmw
scrawl b9acf437fd Remove friendly hits from the save file
The vanilla engine does not store friendly hits in the save file. Since there's no other mechanism that ever resets the friendly hits (at least not to my knowledge) this should be regarded a feature rather than a bug.
2015-01-31 22:40:39 +01:00
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mwbase Fix camera not being attached properly when player becomes vampire (Fixes #2319) 2015-01-28 19:14:57 +01:00
mwclass ESSImport: fix NPC factions 2015-01-27 23:12:21 +01:00
mwdialogue ESSImport: fix NPC factions 2015-01-27 23:12:21 +01:00
mwgui Get rid of unneeded setSize/setCoord overrides 2015-01-29 03:38:59 +01:00
mwinput Fix cursor issue when loading savegame from within mouselook-mode and a warning pops up 2015-01-13 05:37:44 +01:00
mwmechanics Remove friendly hits from the save file 2015-01-31 22:40:39 +01:00
mwrender Don't show VFX on the map (Fixes #2324) 2015-01-31 22:40:38 +01:00
mwscript ESSImport: fix NPC factions 2015-01-27 23:12:21 +01:00
mwsound Add vanilla-compatible range limiting for playloopsound (Fixes #244, Fixes #1342) 2014-12-08 23:58:20 +01:00
mwstate Fix wrong magic number for JOUR in openmw savegames 2015-01-23 15:34:47 +01:00
mwworld Don't show VFX on the map (Fixes #2324) 2015-01-31 22:40:38 +01:00
android_main.c fixe all code v 2 2014-08-06 00:46:21 +04:00
CMakeLists.txt Reduce includes, move DragAndDrop to separate file 2015-01-10 01:21:17 +01:00
crashcatcher.cpp make it C98 compat 2014-12-23 17:13:11 +01:00
doc.hpp
engine.cpp Merge remote-tracking branch 'scrawl/master' 2015-01-07 20:22:15 +01:00
engine.hpp Add commandline option to load a save game on startup 2015-01-07 03:27:24 +01:00
main.cpp Add commandline option to load a save game on startup 2015-01-07 03:27:24 +01:00