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openmw-tes3mp/apps/openmw
2019-05-14 17:16:37 +03:00
..
mwbase Merge pull request #2286 from akortunov/map 2019-05-11 02:30:38 +03:00
mwclass Magic armor mitigation for creatures (feature #5033) 2019-05-11 19:21:49 +03:00
mwdialogue Use the logging system for compiler errors 2019-04-23 22:20:18 +04:00
mwgui Enchanting window stays open after a failed attempt (feature #5034) 2019-05-14 17:16:37 +03:00
mwinput Don't toggle sneaking while controls are disabled 2019-05-06 22:30:07 +03:00
mwmechanics Clear expelled status when leaving faction 2019-05-13 10:22:03 +03:00
mwphysics Fix arguments order for raytracing in the getHitContact() (bug #4990) 2019-04-22 20:46:38 +04:00
mwrender Merge pull request #2281 from akortunov/shaders 2019-05-11 18:07:58 +03:00
mwscript GetWeaponType returns -2 for picks and -3 for probes (feature #5031) 2019-05-11 14:18:29 +03:00
mwsound Increase music crossfade time to 1 second 2019-04-25 20:26:40 +03:00
mwstate Remove redundant includes 2019-02-23 08:02:12 +04:00
mwworld Magic armor mitigation for creatures (feature #5033) 2019-05-11 19:21:49 +03:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp engine: fix window creation when SDL returns different-sized window 2019-04-30 14:25:24 -04:00
engine.hpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
main.cpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00