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openmw-tes3mp/apps/openmw-mp/processors/actor
David Cernat 7ffdb18bf9 [General] Implement ActorDeath packet, part 1
ActorDeath packets are sent for dead actors before their StatsDynamic packets. They contain the actor's deathReason in a manner similar to that of PlayerDeath packets.

A future commit will replace the deathReason with a variable named killer which will be an mwmp::Target.
7 years ago
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ProcessorActorAI.hpp [Server] Move Base processors and Initializer to processors subdirectory 8 years ago
ProcessorActorAnimFlags.hpp [Server] Move Base processors and Initializer to processors subdirectory 8 years ago
ProcessorActorAnimPlay.hpp [Server] Move Base processors and Initializer to processors subdirectory 8 years ago
ProcessorActorAttack.hpp [Server] Move Base processors and Initializer to processors subdirectory 8 years ago
ProcessorActorCellChange.hpp [Server] Move Base processors and Initializer to processors subdirectory 8 years ago
ProcessorActorDeath.hpp [General] Implement ActorDeath packet, part 1 7 years ago
ProcessorActorEquipment.hpp [Server] Move Base processors and Initializer to processors subdirectory 8 years ago
ProcessorActorInteraction.hpp [General] Add placeholders for new packet types 7 years ago
ProcessorActorList.hpp [Server] Move Base processors and Initializer to processors subdirectory 8 years ago
ProcessorActorPosition.hpp [Server] Move Base processors and Initializer to processors subdirectory 8 years ago
ProcessorActorSpeech.hpp [Server] Move Base processors and Initializer to processors subdirectory 8 years ago
ProcessorActorStatsDynamic.hpp [Server] Move Base processors and Initializer to processors subdirectory 8 years ago
ProcessorActorTest.hpp [Server] Move Base processors and Initializer to processors subdirectory 8 years ago