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7ffdb18bf9
ActorDeath packets are sent for dead actors before their StatsDynamic packets. They contain the actor's deathReason in a manner similar to that of PlayerDeath packets. A future commit will replace the deathReason with a variable named killer which will be an mwmp::Target. |
7 years ago | |
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actor | 7 years ago | |
object | 7 years ago | |
player | 7 years ago | |
worldstate | 7 years ago | |
ActorProcessor.cpp | 8 years ago | |
ActorProcessor.hpp | 8 years ago | |
ObjectProcessor.cpp | 7 years ago | |
ObjectProcessor.hpp | 7 years ago | |
PlayerProcessor.cpp | 8 years ago | |
PlayerProcessor.hpp | 8 years ago | |
ProcessorInitializer.cpp | 7 years ago | |
ProcessorInitializer.hpp | 8 years ago | |
WorldstateProcessor.cpp | 7 years ago | |
WorldstateProcessor.hpp | 7 years ago |