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openmw-tes3mp/apps/openmw
Bret Curtis 53e581fe10
Merge pull request #2899 from akortunov/multiple_effects
Track magic effect index for summoning
2020-09-01 14:17:49 +02:00
..
mwbase Add RayCastingInterface 2020-08-06 22:03:33 +02:00
mwclass Fix #5586 2020-09-01 00:37:37 +02:00
mwdialogue Update mLastTopic before executing scripts. In case the script contains ClearInfoActor it erase not the correct topic. 2020-07-28 20:50:49 +00:00
mwgui Use struct instead of tuple 2020-08-29 11:24:08 +04:00
mwinput Fix failed assertion 2020-08-29 12:07:13 +04:00
mwmechanics Merge pull request #2899 from akortunov/multiple_effects 2020-09-01 14:17:49 +02:00
mwphysics Fix MSVC warnings 2020-08-26 12:34:27 +04:00
mwrender Avoid crash when object paging encounters an empty shape 2020-09-01 10:13:32 +04:00
mwscript Fix AppVeyor warnings 2020-08-07 09:59:16 +03:00
mwsound Init sound by a single object 2020-07-15 19:46:34 +02:00
mwstate Resume failed scripts execution after game reload (feature #5524) 2020-07-14 10:53:01 +04:00
mwworld Support for multiple summons with same ID in the single spell 2020-08-28 21:14:54 +04:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Add RayCastingInterface 2020-08-06 22:03:33 +02:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Report OSG rendering stats 2020-07-11 18:32:57 +02:00
engine.hpp Add stats for all updates 2020-06-30 22:00:23 +02:00
main.cpp Add separate textures for scrollbars (feature #5051) 2019-06-01 16:12:03 +04:00