..
GUI
[Client] Fix declarations hiding class members
2019-11-30 12:51:48 +02:00
processors
[General] Synchronize death animations for players
2019-11-29 12:52:47 +02:00
ActorList.cpp
[Client] Always send attack starts by actors immediately
2019-11-30 15:50:05 +02:00
ActorList.hpp
[Client] Always send attack starts by actors immediately
2019-11-30 15:50:05 +02:00
Cell.cpp
[Client] Stop switching drawstates when receiving ActorAttack packets
2019-11-28 19:53:34 +02:00
Cell.hpp
[General] Split up Attack packets into Attack and Cast ones
2019-08-25 09:35:23 +03:00
CellController.cpp
[Client] Fix infinite loop in CellController
2019-09-23 21:18:38 +03:00
CellController.hpp
[General] Split up Attack packets into Attack and Cast ones
2019-08-25 09:35:23 +03:00
DedicatedActor.cpp
[Client] Fix declarations hiding class members
2019-11-30 12:51:48 +02:00
DedicatedActor.hpp
[Client] Fix declarations hiding class members
2019-11-30 12:51:48 +02:00
DedicatedPlayer.cpp
[Client] Fix declarations hiding class members
2019-11-30 12:51:48 +02:00
DedicatedPlayer.hpp
[General] Remove "created by" stamps added by IntelliJ
2019-08-26 12:33:28 +03:00
GUIController.cpp
[Client] Fix declarations hiding class members
2019-11-30 12:51:48 +02:00
GUIController.hpp
[Client] Load up TES3MP's settings in the same map as OpenMW's settings
2019-08-28 06:37:33 +03:00
LocalActor.cpp
[Client] Calculate spell success in more appropriate place
2019-09-02 23:50:56 +03:00
LocalActor.hpp
[General] Split up Attack packets into Attack and Cast ones
2019-08-25 09:35:23 +03:00
LocalPlayer.cpp
[Client] Fix declarations hiding class members
2019-11-30 12:51:48 +02:00
LocalPlayer.hpp
[Client] Fix declarations hiding class members
2019-11-30 12:51:48 +02:00
LocalSystem.cpp
[General] Create SystemPacket category and move Handshake packet to it
2019-11-09 05:12:00 +02:00
LocalSystem.hpp
[General] Create SystemPacket category and move Handshake packet to it
2019-11-09 05:12:00 +02:00
Main.cpp
[General] Create SystemPacket category and move Handshake packet to it
2019-11-09 05:12:00 +02:00
Main.hpp
[General] Create SystemPacket category and move Handshake packet to it
2019-11-09 05:12:00 +02:00
MechanicsHelper.cpp
[Client] Set attackingOrSpell state instantly after Attack/Cast packets
2019-11-30 15:03:51 +02:00
MechanicsHelper.hpp
[General] Split up Attack packets into Attack and Cast ones
2019-08-25 09:35:23 +03:00
Networking.cpp
[General] Create SystemPacket category and move Handshake packet to it
2019-11-09 05:12:00 +02:00
Networking.hpp
[General] Create SystemPacket category and move Handshake packet to it
2019-11-09 05:12:00 +02:00
ObjectList.cpp
Add OpenMW commits up to 20 Oct 2019
2019-10-29 22:26:35 +02:00
ObjectList.hpp
Add OpenMW commits up to 5 Sep 2019
2019-09-05 21:41:50 +03:00
PlayerList.cpp
[Client] Fix code style in PlayerList
2019-08-27 09:29:43 +03:00
PlayerList.hpp
[Client] Fix code style in PlayerList
2019-08-27 09:29:43 +03:00
RecordHelper.cpp
[General] Implement body part records for RecordDynamic packet
2019-11-29 14:06:17 +02:00
RecordHelper.hpp
[General] Implement body part records for RecordDynamic packet
2019-11-29 14:06:17 +02:00
ScriptController.cpp
[Client] Add ScriptController w/ contextType-to-packetOrigin method
2018-07-23 00:48:23 +03:00
ScriptController.hpp
[Client] Add ScriptController w/ contextType-to-packetOrigin method
2018-07-23 00:48:23 +03:00
Worldstate.cpp
[General] Implement body part records for RecordDynamic packet
2019-11-29 14:06:17 +02:00
Worldstate.hpp
[Client] Stop sending WorldKillCount packets or incrementing local kills
2019-11-27 11:21:29 +02:00