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openmw-tes3mp/components/nifosg
scrawl 62018e802b Minor fix to particle system AutoPlay flag handling
The previous commit broke some magic effects (e.g. shield). The controller's emit start/stop times should control the emitter, while the absence of the ParticleSystem's autoplay flag should freeze the whole particle system if no valid controller source gets assigned. This revised version works for both the Shield effect and the "dagoth ur death sparkles" effect.
2016-05-14 22:55:14 +02:00
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controller.cpp Minor fix to particle system AutoPlay flag handling 2016-05-14 22:55:14 +02:00
controller.hpp Remove debug output 2016-02-09 21:16:11 +01:00
nifloader.cpp Minor fix to particle system AutoPlay flag handling 2016-05-14 22:55:14 +02:00
nifloader.hpp More renaming of TextureManager -> ImageManager 2016-02-05 23:10:27 +01:00
particle.cpp Include cleanup 2016-03-10 14:29:45 +01:00
particle.hpp Include cleanup 2016-03-10 14:29:45 +01:00
userdata.hpp Change rotation/scale workaround in preparation for loading .kf controllers 2015-03-22 22:55:35 +01:00