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openmw-tes3mp/apps/openmw
2012-09-09 08:38:56 -04:00
..
mwbase Added spell buying window 2012-09-08 18:17:03 -04:00
mwclass added missing sound effect for chest opening; minor cleanup 2012-09-04 15:42:41 +02:00
mwdialogue Added spell buying window 2012-09-08 18:17:03 -04:00
mwgui Added spell buying window 2012-09-08 18:17:03 -04:00
mwinput the HUD can be toggled with F12 key; useful for screenshots 2012-08-30 20:47:39 +02:00
mwmechanics Issue #389: added AI sequence to CreatureStats; execute AI packages during the regular actor update 2012-09-04 13:32:35 +02:00
mwrender shader cache 2012-09-02 19:40:26 +02:00
mwscript added settings for crosshair & subtitles 2012-08-29 11:15:17 +02:00
mwsound Issue #372: fixed positions in SoundManager 2012-08-29 18:48:20 +02:00
mwworld Merge branch 'actiontarget' 2012-09-04 20:56:40 +02:00
CMakeLists.txt Merge branch 'master' of git://github.com/zinnschlag/openmw 2012-09-09 08:38:56 -04:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp shader cache 2012-09-02 19:40:26 +02:00
engine.hpp Issue #352: added --script-run switch 2012-07-30 12:37:46 +02:00
main.cpp re-enabling support for multiple data directories 2012-08-16 12:59:28 +02:00