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			62 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			62 lines
		
	
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#ifndef GAME_MWCLASS_POTION_H
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#define GAME_MWCLASS_POTION_H
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#include "../mwworld/class.hpp"
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namespace MWClass
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{
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    class Potion : public MWWorld::Class
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    {
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            virtual MWWorld::Ptr
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            copyToCellImpl(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell) const;
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        public:
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            virtual void insertObjectRendering (const MWWorld::Ptr& ptr, MWRender::RenderingInterface& renderingInterface) const;
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            ///< Add reference into a cell for rendering
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            virtual void insertObject(const MWWorld::Ptr& ptr, MWWorld::PhysicsSystem& physics) const;
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            virtual std::string getName (const MWWorld::Ptr& ptr) const;
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            ///< \return name (the one that is to be presented to the user; not the internal one);
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            /// can return an empty string.
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            virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
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                const MWWorld::Ptr& actor) const;
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            ///< Generate action for activation
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            virtual bool hasToolTip (const MWWorld::Ptr& ptr) const;
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            ///< @return true if this object has a tooltip when focused (default implementation: false)
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            virtual MWGui::ToolTipInfo getToolTipInfo (const MWWorld::Ptr& ptr) const;
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            ///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip.
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            virtual std::string getScript (const MWWorld::Ptr& ptr) const;
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            ///< Return name of the script attached to ptr
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            virtual int getValue (const MWWorld::Ptr& ptr) const;
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            ///< Return trade value of the object. Throws an exception, if the object can't be traded.
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            virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr) const;
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            ///< Generate action for using via inventory menu
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            static void registerSelf();
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            virtual std::string getUpSoundId (const MWWorld::Ptr& ptr) const;
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            ///< Return the pick up sound Id
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            virtual std::string getDownSoundId (const MWWorld::Ptr& ptr) const;
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            ///< Return the put down sound Id
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            virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const;
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            ///< Return name of inventory icon.
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            virtual std::string getModel(const MWWorld::Ptr &ptr) const;
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            virtual float getWeight (const MWWorld::Ptr& ptr) const;
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            virtual bool canSell (const MWWorld::Ptr& item, int npcServices) const;
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    };
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}
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#endif
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