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								activator.cpp
							
						
					
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							Basic RefData and CellRef change tracking
						
					
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				2014-05-25 14:30:07 +02:00 | 
			
		
			
			
			
			
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								activator.hpp
							
						
					
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							Werewolves can't activate activators
						
					
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				2013-08-28 11:36:22 -07:00 | 
			
		
			
			
			
			
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								apparatus.cpp
							
						
					
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							Show base item value in tooltip, not real value (Fixes #1469)
						
					
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				2014-06-13 02:26:52 +02:00 | 
			
		
			
			
			
			
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								apparatus.hpp
							
						
					
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							Container UI rewrite
						
					
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				2013-05-11 18:38:27 +02:00 | 
			
		
			
			
			
			
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								armor.cpp
							
						
					
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							Ignore item condition when determining value, except in trade (Fixes #1557)
						
					
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				2014-06-26 14:59:33 +02:00 | 
			
		
			
			
			
			
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								armor.hpp
							
						
					
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							Make applyEnchantment return the record ID instead of modifying Ptr
						
					
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				2014-05-24 14:58:48 +02:00 | 
			
		
			
			
			
			
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								book.cpp
							
						
					
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							Show base item value in tooltip, not real value (Fixes #1469)
						
					
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				2014-06-13 02:26:52 +02:00 | 
			
		
			
			
			
			
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								book.hpp
							
						
					
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							Make applyEnchantment return the record ID instead of modifying Ptr
						
					
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				2014-05-24 14:58:48 +02:00 | 
			
		
			
			
			
			
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								classes.cpp
							
						
					
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							Mantis: #18 - Move components from global namespace into their own namespace.
						
					
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				2011-06-19 18:14:03 +02:00 | 
			
		
			
			
			
			
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								classes.hpp
							
						
					
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							moved concrete record classes to separate sub-system (mwclass)
						
					
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				2010-08-03 13:17:31 +02:00 | 
			
		
			
			
			
			
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								clothing.cpp
							
						
					
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							Show base item value in tooltip, not real value (Fixes #1469)
						
					
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				2014-06-13 02:26:52 +02:00 | 
			
		
			
			
			
			
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								clothing.hpp
							
						
					
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							Make applyEnchantment return the record ID instead of modifying Ptr
						
					
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				2014-05-24 14:58:48 +02:00 | 
			
		
			
			
			
			
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								container.cpp
							
						
					
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							Savegame: Don't fill CustomData from ESM records if the savegame overwrites it anyway
						
					
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				2014-06-18 22:59:18 +02:00 | 
			
		
			
			
			
			
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								container.hpp
							
						
					
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							Feature #1323: Implement restocking items (does not handle levelled lists yet)
						
					
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				2014-05-17 14:30:31 +02:00 | 
			
		
			
			
			
			
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								creature.cpp
							
						
					
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							Correct run speed for creatures (by Hrnchamd - Fixes #1136)
						
					
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				2014-06-25 00:51:02 +02:00 | 
			
		
			
			
			
			
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								creature.hpp
							
						
					
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							Make cached GMSTs in MWClass::Npc/Creature safer
						
					
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				2014-06-19 02:09:46 +02:00 | 
			
		
			
			
			
			
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								creaturelevlist.cpp
							
						
					
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							Basic RefData and CellRef change tracking
						
					
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				2014-05-25 14:30:07 +02:00 | 
			
		
			
			
			
			
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								creaturelevlist.hpp
							
						
					
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							Feature #32: Implement respawn for containers, creatures and NPCs
						
					
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				2014-05-17 09:09:00 +02:00 | 
			
		
			
			
			
			
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								door.cpp
							
						
					
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							Fix disarming a trap when key is used (Fixes #1556)
						
					
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				2014-06-26 14:30:19 +02:00 | 
			
		
			
			
			
			
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								door.hpp
							
						
					
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							Savegame: store door movement state (Closes #747)
						
					
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				2014-05-15 09:54:10 +02:00 | 
			
		
			
			
			
			
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								ingredient.cpp
							
						
					
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							Show base item value in tooltip, not real value (Fixes #1469)
						
					
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				2014-06-13 02:26:52 +02:00 | 
			
		
			
			
			
			
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								ingredient.hpp
							
						
					
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							Container UI rewrite
						
					
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				2013-05-11 18:38:27 +02:00 | 
			
		
			
			
			
			
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								itemlevlist.cpp
							
						
					
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							added getName function
						
					
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				2010-08-03 17:11:41 +02:00 | 
			
		
			
			
			
			
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								itemlevlist.hpp
							
						
					
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							more corrections
						
					
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				2011-11-13 18:19:29 -05:00 | 
			
		
			
			
			
			
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								light.cpp
							
						
					
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							Show base item value in tooltip, not real value (Fixes #1469)
						
					
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				2014-06-13 02:26:52 +02:00 | 
			
		
			
			
			
			
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								light.hpp
							
						
					
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							store additional state of lights in saved game files
						
					
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				2014-01-30 12:37:33 +01:00 | 
			
		
			
			
			
			
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								lockpick.cpp
							
						
					
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							Ignore item condition when determining value, except in trade (Fixes #1557)
						
					
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				2014-06-26 14:59:33 +02:00 | 
			
		
			
			
			
			
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								lockpick.hpp
							
						
					
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							Add missing hasItemHealth for lockpicks/probes (Fixes #1385)
						
					
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				2014-06-04 01:03:12 +02:00 | 
			
		
			
			
			
			
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								misc.cpp
							
						
					
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							Basic RefData and CellRef change tracking
						
					
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				2014-05-25 14:30:07 +02:00 | 
			
		
			
			
			
			
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								misc.hpp
							
						
					
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							Show marked position on map. Implement Detect X magic effects.
						
					
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				2014-01-01 22:37:52 +01:00 | 
			
		
			
			
			
			
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								npc.cpp
							
						
					
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							Make cached GMSTs in MWClass::Npc/Creature safer
						
					
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				2014-06-19 02:09:46 +02:00 | 
			
		
			
			
			
			
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								npc.hpp
							
						
					
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							Make cached GMSTs in MWClass::Npc/Creature safer
						
					
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				2014-06-19 02:09:46 +02:00 | 
			
		
			
			
			
			
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								potion.cpp
							
						
					
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							Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
						
					
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				2014-06-17 04:05:20 +02:00 | 
			
		
			
			
			
			
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								potion.hpp
							
						
					
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							Container UI rewrite
						
					
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				2013-05-11 18:38:27 +02:00 | 
			
		
			
			
			
			
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								probe.cpp
							
						
					
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							Ignore item condition when determining value, except in trade (Fixes #1557)
						
					
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				2014-06-26 14:59:33 +02:00 | 
			
		
			
			
			
			
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								probe.hpp
							
						
					
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							Add missing hasItemHealth for lockpicks/probes (Fixes #1385)
						
					
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				2014-06-04 01:03:12 +02:00 | 
			
		
			
			
			
			
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								repair.cpp
							
						
					
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							Ignore item condition when determining value, except in trade (Fixes #1557)
						
					
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				2014-06-26 14:59:33 +02:00 | 
			
		
			
			
			
			
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								repair.hpp
							
						
					
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							Container UI rewrite
						
					
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				2013-05-11 18:38:27 +02:00 | 
			
		
			
			
			
			
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								static.cpp
							
						
					
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							Don't batch statics that have "references persist" set (temporary fix for Arkngthand door - Fixes #1386)
						
					
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				2014-06-08 11:22:37 +02:00 | 
			
		
			
			
			
			
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								static.hpp
							
						
					
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							float* -> Vector3, moveToCell -> copyToCell, fixed placeObject()
						
					
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				2012-07-26 16:14:11 +04:00 | 
			
		
			
			
			
			
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								weapon.cpp
							
						
					
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							Ignore item condition when determining value, except in trade (Fixes #1557)
						
					
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				2014-06-26 14:59:33 +02:00 | 
			
		
			
			
			
			
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								weapon.hpp
							
						
					
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							Make applyEnchantment return the record ID instead of modifying Ptr
						
					
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				2014-05-24 14:58:48 +02:00 |