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openmw-tes3mp/apps/openmw
2019-05-03 08:18:52 +04:00
..
mwbase Merge pull request #2292 from akortunov/fallback 2019-04-07 17:43:59 +02:00
mwclass Support eight possible blood types (feature #4958) 2019-04-14 18:48:31 +03:00
mwdialogue Use the logging system for compiler errors 2019-04-23 22:20:18 +04:00
mwgui Merge pull request #2347 from akortunov/pinning 2019-04-25 20:15:05 +03:00
mwinput Disable quick keys when fighting and spellcasting are disabled (bug #4962) 2019-04-12 13:08:55 +00:00
mwmechanics Improve reset of idle animations (bug #4847) 2019-04-28 22:28:24 +04:00
mwphysics Fix arguments order for raytracing in the getHitContact() (bug #4990) 2019-04-22 20:46:38 +04:00
mwrender Use the StateSetUpdater to modify alpha for Animation objects (bug #5001) 2019-05-03 08:18:52 +04:00
mwscript Merge pull request #2353 from Capostrophic/drop 2019-05-03 08:12:46 +04:00
mwsound Increase music crossfade time to 1 second 2019-04-25 20:26:40 +03:00
mwstate Remove redundant includes 2019-02-23 08:02:12 +04:00
mwworld Merge branch 'hashRefID' into 'master' 2019-04-24 16:46:13 +00:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt android: remove unused file 2019-04-28 18:21:48 -04:00
doc.hpp
engine.cpp engine: fix window creation when SDL returns different-sized window 2019-04-30 14:25:24 -04:00
engine.hpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
main.cpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00