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openmw-tes3mp/apps/openmw
Gleb Mazovetskiy 58d33aa95b AV: Fix all memory leaks
The most substantial memory leak came from `PacketQueue::get`
not unreferencing its argument packet.

Other leaks came from using `av_free` instead of type-specific free
functions.

Also modifies `PacketQueue::put` for readability.
2021-03-08 03:16:55 +00:00
..
mwbase Merge branch 'restore_caster' into 'master' 2021-03-05 21:07:29 +00:00
mwclass Fallback to default cell name for door destination 2021-02-10 22:13:04 +01:00
mwdialogue Also allow negative AI values in dialogue 2021-02-05 19:00:35 +01:00
mwgui Reset effect icon transparency when they're hidden (#5877) 2021-03-03 21:17:59 +03:00
mwinput Don't assume unmapped keycodes outside the extended ASCII range are unprintable 2021-02-25 21:37:21 +01:00
mwmechanics AIPursue: Pursue the player until LOS is established (#5869) 2021-03-03 22:06:58 +03:00
mwphysics Merge branch 'restore_caster' into 'master' 2021-03-05 21:07:29 +00:00
mwrender Make the dummy texture for the character preview even more shadow-friendly 2021-02-23 23:24:40 +00:00
mwscript Don't return negative values from GetMagicka 2021-02-07 11:58:23 +01:00
mwsound AV: Fix all memory leaks 2021-03-08 03:16:55 +00:00
mwstate Merge branch 'restore_caster' into 'master' 2021-03-05 21:07:29 +00:00
mwworld Merge branch 'restore_caster' into 'master' 2021-03-05 21:07:29 +00:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt CMake: Fix support for OSG static lib paths 2021-02-26 10:48:09 +00:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Fix frame rate limit 2021-02-12 00:03:11 +01:00
engine.hpp Implement instanced groundcover 2021-01-26 22:29:41 +04:00
main.cpp Implement instanced groundcover 2021-01-26 22:29:41 +04:00