.. |
action.cpp
|
Implement and use getDistanceToFacedObject()
|
2016-07-08 23:28:49 +09:00 |
action.hpp
|
Implement and use getDistanceToFacedObject()
|
2016-07-08 23:28:49 +09:00 |
actionalchemy.cpp
|
Added MWMechanics::isPlayerInCombat()
|
2015-09-10 18:48:34 +12:00 |
actionalchemy.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
2013-02-17 15:56:22 +01:00 |
actionapply.cpp
|
Added MWMechanics::isPlayerInCombat()
|
2015-09-10 18:48:34 +12:00 |
actionapply.hpp
|
Fix Potion use action removing the potion even when the action is not executed (Fixes #1521)
|
2014-06-17 04:05:20 +02:00 |
actiondoor.cpp
|
Opening doors
|
2013-04-28 14:59:15 +02:00 |
actiondoor.hpp
|
Opening doors
|
2013-04-28 14:59:15 +02:00 |
actioneat.cpp
|
Remove redundant getId function
|
2015-12-18 16:58:38 +01:00 |
actioneat.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
2013-02-17 15:56:22 +01:00 |
actionequip.cpp
|
Fix crash when onPcEquip script removes the equipped item (Fixes #3016)
|
2015-11-24 22:55:17 +01:00 |
actionequip.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
2013-02-17 15:56:22 +01:00 |
actionopen.cpp
|
WindowManager refactoring
|
2015-03-11 20:04:25 +01:00 |
actionopen.hpp
|
Remove empty line at the beginning of files
|
2015-08-18 23:06:12 +02:00 |
actionread.cpp
|
Added MWMechanics::isPlayerInCombat()
|
2015-09-10 18:48:34 +12:00 |
actionread.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
2013-02-17 15:56:22 +01:00 |
actionrepair.cpp
|
Added MWMechanics::isPlayerInCombat()
|
2015-09-10 18:48:34 +12:00 |
actionrepair.hpp
|
Added PC repair feature
|
2013-03-23 08:16:46 +01:00 |
actionsoulgem.cpp
|
Added MWMechanics::isPlayerInCombat()
|
2015-09-10 18:48:34 +12:00 |
actionsoulgem.hpp
|
Added soulgem dialog; made interactive message boxes not close the previous UI
|
2013-03-30 15:51:07 +01:00 |
actiontake.cpp
|
Remove empty line at the beginning of files
|
2015-08-18 23:06:12 +02:00 |
actiontake.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
2013-02-17 15:56:22 +01:00 |
actiontalk.cpp
|
Remove empty line at the beginning of files
|
2015-08-18 23:06:12 +02:00 |
actiontalk.hpp
|
Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.
|
2013-02-17 15:56:22 +01:00 |
actionteleport.cpp
|
Do not adjust the player position when loading a savegame (Fixes #2089)
|
2016-03-24 17:18:08 +01:00 |
actionteleport.hpp
|
Don't teleport followers when using teleportation spells
|
2015-05-22 19:57:02 +02:00 |
actiontrap.cpp
|
Implement and use getDistanceToFacedObject()
|
2016-07-08 23:28:49 +09:00 |
actiontrap.hpp
|
Play trap activation sound on trapped object, not actor
|
2016-07-10 21:39:53 +09:00 |
cellpreloader.cpp
|
Add "preload instances" setting, disabling this may help if you are low on memory.
|
2016-03-30 00:13:37 +02:00 |
cellpreloader.hpp
|
Add "preload instances" setting, disabling this may help if you are low on memory.
|
2016-03-30 00:13:37 +02:00 |
cellref.cpp
|
Stolen item tracking overhaul part 2 (Fixes #2338)
|
2015-02-06 01:27:16 +01:00 |
cellref.hpp
|
Stolen item tracking overhaul part 2 (Fixes #2338)
|
2015-02-06 01:27:16 +01:00 |
cellreflist.hpp
|
Fix possible reference duplication when the refID is modified by a plugin (Bug #3471)
|
2016-07-22 03:58:23 +02:00 |
cells.cpp
|
Replace "sys::default" with ESM::CellId::sDefaultWorldspace
|
2016-07-02 19:48:11 +02:00 |
cells.hpp
|
Several warning fixes
|
2015-01-23 15:34:47 +01:00 |
cellstore.cpp
|
Fix possible reference duplication when the refID is modified by a plugin (Bug #3471)
|
2016-07-22 03:58:23 +02:00 |
cellstore.hpp
|
Fix possible reference duplication when the refID is modified by a plugin (Bug #3471)
|
2016-07-22 03:58:23 +02:00 |
cellvisitors.hpp
|
Rename CellStore Functor to Visitor
|
2015-12-06 18:13:04 +01:00 |
class.cpp
|
Move preload model list to MWClass, preload NPC head/hair
|
2016-02-08 20:52:32 +01:00 |
class.hpp
|
Implement and use new method allowTelekinesis()
|
2016-07-07 21:54:31 +09:00 |
containerstore.cpp
|
Merge pull request #879 from jordan-ayers/bugfix/1544
|
2016-01-19 15:02:51 +01:00 |
containerstore.hpp
|
Adjust ContainerStore / InventoryStore to allow partial unequip of items.
|
2016-01-18 19:56:35 -06:00 |
contentloader.hpp
|
Missing iostream include
|
2013-11-04 10:36:22 +01:00 |
customdata.cpp
|
Use the const version of CustomData::as*
|
2015-12-19 16:19:52 +01:00 |
customdata.hpp
|
Use the const version of CustomData::as*
|
2015-12-19 16:19:52 +01:00 |
esmloader.cpp
|
Silence -Wreorder warnings, and remove -Wno-reorder.
|
2015-05-21 22:46:44 -05:00 |
esmloader.hpp
|
Reduce includes
|
2015-01-10 01:00:52 +01:00 |
esmstore.cpp
|
Rewrite NAME_T into FIXED_STRING.
|
2016-05-07 23:27:33 +03:00 |
esmstore.hpp
|
Explicitly instantiate MWWorld::Store
|
2015-07-09 19:22:04 +02:00 |
failedaction.cpp
|
Play locked sounds on locked objects instead of actors
|
2016-08-10 21:31:14 +09:00 |
failedaction.hpp
|
Play locked sounds on locked objects instead of actors
|
2016-08-10 21:31:14 +09:00 |
globals.cpp
|
Rename to lowerCaseInPlace
|
2015-12-07 22:49:15 +01:00 |
globals.hpp
|
Remove NAME handling from MWWorld::Globals
|
2015-07-10 00:29:40 +03:00 |
inventorystore.cpp
|
Remove no longer used parameter
|
2016-09-15 23:41:20 +09:00 |
inventorystore.hpp
|
Remove no longer used parameter
|
2016-09-15 23:41:20 +09:00 |
livecellref.cpp
|
Pass a string by reference
|
2015-12-18 17:08:26 +01:00 |
livecellref.hpp
|
Pass a string by reference
|
2015-12-18 17:08:26 +01:00 |
localscripts.cpp
|
Vanilla-compatible activate / onActivate (Fixes #1629)
|
2016-02-26 13:08:35 +01:00 |
localscripts.hpp
|
Vanilla-compatible activate / onActivate (Fixes #1629)
|
2016-02-26 13:08:35 +01:00 |
manualref.cpp
|
Add support for placing BodyParts in a cell (Bug #3118)
|
2016-01-02 01:30:06 +01:00 |
manualref.hpp
|
Move manualref code out of header
|
2015-02-09 15:01:49 +01:00 |
nullaction.hpp
|
Add isNullAction() method to fix compiler warning
|
2016-06-11 18:26:20 +02:00 |
player.cpp
|
Fix the enemy nearby check (Bug #3423)
|
2016-06-07 01:55:34 +02:00 |
player.hpp
|
Fix the enemy nearby check (Bug #3423)
|
2016-06-07 01:55:34 +02:00 |
projectilemanager.cpp
|
Initialize speed for magic projectiles
|
2016-09-15 01:44:53 +09:00 |
projectilemanager.hpp
|
Use particle textures for spell projectiles
|
2016-09-08 23:56:54 +09:00 |
ptr.cpp
|
Accept a ConstPtr in findContainer, collision script functions, getUnderwater functions
|
2015-12-18 17:56:48 +01:00 |
ptr.hpp
|
Accept a ConstPtr in ContainerStore::stacks
|
2015-12-18 17:01:21 +01:00 |
recordcmp.hpp
|
Remove some unused code, include cleanup
|
2015-01-27 23:12:13 +01:00 |
refdata.cpp
|
Save scripted animation state (Fixes #1931, #2150, #3393)
|
2016-08-03 03:52:35 +02:00 |
refdata.hpp
|
Save scripted animation state (Fixes #1931, #2150, #3393)
|
2016-08-03 03:52:35 +02:00 |
scene.cpp
|
Fix the adjustPlayerPos parameter not being respected in all cases
|
2016-03-30 01:54:03 +02:00 |
scene.hpp
|
Do not adjust the player position when loading a savegame (Fixes #2089)
|
2016-03-24 17:18:08 +01:00 |
store.cpp
|
Fix moved references disappearing when modified by a plugin
|
2016-07-22 02:12:03 +02:00 |
store.hpp
|
Store: be consistent about struct / class usage
|
2015-12-12 22:34:59 +01:00 |
timestamp.cpp
|
Correct an error in the timestamp subtracting logic (Fixes #3105)
|
2015-12-26 00:26:13 +01:00 |
timestamp.hpp
|
fixed warning C4099:
|
2015-03-06 21:36:42 +13:00 |
weather.cpp
|
clang says that these must be in the MWWorld namespace
|
2016-08-14 16:17:09 +02:00 |
weather.hpp
|
Move Fallback map to components/
|
2016-01-11 23:10:16 +01:00 |
worldimp.cpp
|
Fix for blood effect texture overrides
|
2016-09-14 23:28:57 +09:00 |
worldimp.hpp
|
Consolidations and cleanup for multi-effect spells
|
2016-09-05 05:30:51 +09:00 |