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openmw-tes3mp/components
AnyOldName3 5ad297e6ff Guarantee glow updater regenerates shaders on completion
Previously, it would edit the odd numbered stateset, then regenerate
shaders for the even-numbered one, then edit the even numbered one, and
regenerate shaders for the odd numbered one (or vice versa if it
finished during an even numbered frame). This would leave one of the
shader programs still trying to use the state that had been removed.
2020-12-03 18:41:32 +00:00
..
bsa Merge branch 'cleanup_1' into 'master' 2020-10-24 18:43:03 +00:00
bullethelpers components/bullethelpers cleanup; removed warnings by using override 2020-10-22 22:46:18 +02:00
compiler Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
config Merge branch 'cleanup_1' into 'master' 2020-10-24 18:43:03 +00:00
contentselector Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
crashcatcher Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
debug Only reroute stdout etc. to new console if not already redirected 2020-11-14 02:04:46 +00:00
detournavigator Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
esm Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
esmterrain Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
fallback set minimal boost version; remove #ifdef boost version checks 2020-10-25 22:43:10 +01:00
files Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
fontloader Catch MyGUI exceptions in the FontLoader destructor 2020-06-18 15:13:02 +04:00
interpreter Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
loadinglistener Fix C5204 warnings by adding default virtual destructors 2020-03-26 14:49:12 +04:00
misc Use some C++17 where it makes the code more readable 2020-10-22 07:15:16 +02:00
myguiplatform Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
nif Make NIF particle node handling more generic 2020-11-30 12:33:18 +03:00
nifbullet Handle multiple root nodes (bug #5604) 2020-11-28 13:25:39 +03:00
nifosg Make NIF particle node handling more generic 2020-11-30 12:33:18 +03:00
process Remove redundant includes 2019-02-23 08:02:12 +04:00
resource Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
sceneutil Guarantee glow updater regenerates shaders on completion 2020-12-03 18:41:32 +00:00
sdlutil Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
settings Support vectors in settings.cfg 2020-07-24 21:47:49 +02:00
shader Merge branch 'shadows-bin' into 'master' 2020-11-13 16:29:41 +00:00
terrain Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
to_utf8 Remove redundant includes 2019-02-23 08:02:12 +04:00
translation Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs Merge pull request #3018 from akortunov/emplace 2020-11-01 01:58:56 +03:00
widgets Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
CMakeLists.txt OSG-Collada animation support 2020-11-19 01:11:56 +02:00
doc.hpp second set of additional doxygen comments 2010-09-25 20:15:05 +02:00