1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-02-28 23:09:40 +00:00
openmw-tes3mp/apps/openmw/mwworld/store.hpp
2018-10-05 21:54:29 +10:00

510 lines
14 KiB
C++

#ifndef OPENMW_MWWORLD_STORE_H
#define OPENMW_MWWORLD_STORE_H
#include <string>
#include <vector>
#include <map>
#include <components/misc/rng.hpp>
#include <components/esm/esmwriter.hpp>
#include <components/esm/util.hpp>
#include <components/loadinglistener/loadinglistener.hpp>
#include "recordcmp.hpp"
namespace MWWorld
{
struct RecordId
{
std::string mId;
bool mIsDeleted;
RecordId(const std::string &id = "", bool isDeleted = false);
};
class StoreBase
{
public:
virtual ~StoreBase() {}
virtual void setUp() {}
/// List identifiers of records contained in this Store (case-smashed). No-op for Stores that don't use string IDs.
virtual void listIdentifier(std::vector<std::string> &list) const {}
virtual size_t getSize() const = 0;
virtual int getDynamicSize() const { return 0; }
virtual RecordId load(ESM::ESMReader &esm) = 0;
virtual bool eraseStatic(const std::string &id) {return false;}
virtual void clearDynamic() {}
virtual void write (ESM::ESMWriter& writer, Loading::Listener& progress) const {}
virtual RecordId read (ESM::ESMReader& reader) { return RecordId(); }
///< Read into dynamic storage
virtual std::string getLastAddedRecordId() const { return ""; }
///< Returns the last loaded/read ID or empty string if a loaded record has no ID
virtual bool isLastAddedRecordDeleted() const { return false; }
};
template <class T>
class IndexedStore
{
protected:
typedef typename std::map<int, T> Static;
Static mStatic;
public:
typedef typename std::map<int, T>::const_iterator iterator;
IndexedStore();
iterator begin() const;
iterator end() const;
void load(ESM::ESMReader &esm);
int getSize() const;
void setUp();
const T *search(int index) const;
const T *find(int index) const;
};
template <class T>
class SharedIterator
{
typedef typename std::vector<T *>::const_iterator Iter;
Iter mIter;
public:
SharedIterator() {}
SharedIterator(const SharedIterator &orig)
: mIter(orig.mIter)
{}
SharedIterator(const Iter &iter)
: mIter(iter)
{}
SharedIterator &operator++() {
++mIter;
return *this;
}
SharedIterator operator++(int) {
SharedIterator iter = *this;
++mIter;
return iter;
}
SharedIterator &operator--() {
--mIter;
return *this;
}
SharedIterator operator--(int) {
SharedIterator iter = *this;
--mIter;
return iter;
}
bool operator==(const SharedIterator &x) const {
return mIter == x.mIter;
}
bool operator!=(const SharedIterator &x) const {
return !(*this == x);
}
const T &operator*() const {
return **mIter;
}
const T *operator->() const {
return &(**mIter);
}
};
class ESMStore;
template <class T>
class Store : public StoreBase
{
std::map<std::string, T> mStatic;
std::vector<T *> mShared; // Preserves the record order as it came from the content files (this
// is relevant for the spell autocalc code and selection order
// for heads/hairs in the character creation)
std::map<std::string, T> mDynamic;
typedef std::map<std::string, T> Dynamic;
typedef std::map<std::string, T> Static;
class GetRecords {
const std::string mFind;
std::vector<const T*> *mRecords;
public:
GetRecords(const std::string &str, std::vector<const T*> *records)
: mFind(Misc::StringUtils::lowerCase(str)), mRecords(records)
{ }
void operator()(const T *item)
{
if(Misc::StringUtils::ciCompareLen(mFind, item->mId, mFind.size()) == 0)
mRecords->push_back(item);
}
};
T mLastAddedRecord;
friend class ESMStore;
public:
Store();
Store(const Store<T> &orig);
typedef SharedIterator<T> iterator;
// setUp needs to be called again after
virtual void clearDynamic();
void setUp();
const T *search(const std::string &id) const;
/**
* Does the record with this ID come from the dynamic store?
*/
bool isDynamic(const std::string &id) const;
/** Returns a random record that starts with the named ID, or NULL if not found. */
const T *searchRandom(const std::string &id) const;
const T *find(const std::string &id) const;
/** Returns a random record that starts with the named ID. An exception is thrown if none
* are found. */
const T *findRandom(const std::string &id) const;
iterator begin() const;
iterator end() const;
size_t getSize() const;
int getDynamicSize() const;
/// @note The record identifiers are listed in the order that the records were defined by the content files.
void listIdentifier(std::vector<std::string> &list) const;
T *insert(const T &item);
T *insertStatic(const T &item);
bool eraseStatic(const std::string &id);
bool erase(const std::string &id);
bool erase(const T &item);
RecordId load(ESM::ESMReader &esm);
void write(ESM::ESMWriter& writer, Loading::Listener& progress) const;
RecordId read(ESM::ESMReader& reader);
#if 0
std::string getLastAddedRecordId() const
{
return ESM::getRecordId(mLastAddedRecord);
}
bool isLastAddedRecordDeleted() const
{
return ESM::isRecordDeleted(mLastAddedRecord);
}
#endif
};
#if 0
template <>
inline void Store<ESM::Dialogue>::load(ESM::ESMReader &esm) {
// The original letter case of a dialogue ID is saved, because it's printed
ESM::Dialogue dialogue;
bool isDeleted;
dialogue.load(esm, isDeleted);
std::string idLower = Misc::StringUtils::lowerCase(dialogue.mId);
std::map<std::string, ESM::Dialogue>::iterator found = mStatic.find(idLower);
if (found == mStatic.end())
{
mStatic.insert(std::make_pair(idLower, dialogue));
}
else
{
//found->second.mIsDeleted = mIsDeleted;
found->second.mType = dialogue.mType;
}
mLastAddedRecord = dialogue;
}
template <>
inline void Store<ESM::Script>::load(ESM::ESMReader &esm) {
ESM::Script script;
bool isDeleted;
script.load(esm, isDeleted);
Misc::StringUtils::toLower(script.mId);
std::pair<typename Static::iterator, bool> inserted = mStatic.insert(std::make_pair(script.mId, script));
if (inserted.second)
mShared.push_back(&inserted.first->second);
else
inserted.first->second = script;
mLastAddedRecord = script;
}
template <>
inline void Store<ESM::StartScript>::load(ESM::ESMReader &esm)
{
ESM::StartScript script;
bool isDeleted;
script.load(esm, isDeleted);
Misc::StringUtils::toLower(script.mId);
std::pair<typename Static::iterator, bool> inserted = mStatic.insert(std::make_pair(script.mId, script));
if (inserted.second)
mShared.push_back(&inserted.first->second);
else
inserted.first->second = script;
mLastAddedRecord = script;
}
#endif
template <>
class Store<ESM::LandTexture> : public StoreBase
{
// For multiple ESM/ESP files we need one list per file.
typedef std::vector<ESM::LandTexture> LandTextureList;
std::vector<LandTextureList> mStatic;
//ESM::LandTexture mLastLoadedTexture;
public:
Store();
typedef std::vector<ESM::LandTexture>::const_iterator iterator;
// Must be threadsafe! Called from terrain background loading threads.
// Not a big deal here, since ESM::LandTexture can never be modified or inserted/erased
const ESM::LandTexture *search(size_t index, size_t plugin) const;
const ESM::LandTexture *find(size_t index, size_t plugin) const;
/// Resize the internal store to hold at least \a num plugins.
void resize(size_t num);
size_t getSize() const;
size_t getSize(size_t plugin) const;
RecordId load(ESM::ESMReader &esm, size_t plugin);
RecordId load(ESM::ESMReader &esm);
iterator begin(size_t plugin) const;
iterator end(size_t plugin) const;
#if 0
std::string getLastAddedRecordId() const
{
return "";// ESM::getRecordId(mLastLoadedTexture);
}
bool isLastAddedRecordDeleted() const
{
return 0;// ESM::isRecordDeleted(mLastLoadedTexture);
}
#endif
};
template <>
class Store<ESM::Land> : public StoreBase
{
std::vector<ESM::Land *> mStatic;
public:
typedef SharedIterator<ESM::Land> iterator;
virtual ~Store();
size_t getSize() const;
iterator begin() const;
iterator end() const;
// Must be threadsafe! Called from terrain background loading threads.
// Not a big deal here, since ESM::Land can never be modified or inserted/erased
ESM::Land *search(int x, int y) const;
ESM::Land *find(int x, int y) const;
RecordId load(ESM::ESMReader &esm);
void setUp();
};
template <>
class Store<ESM::Cell> : public StoreBase
{
struct DynamicExtCmp
{
bool operator()(const std::pair<int, int> &left, const std::pair<int, int> &right) const {
if (left.first == right.first && left.second == right.second)
return false;
if (left.first == right.first)
return left.second > right.second;
// Exterior cells are listed in descending, row-major order,
// this is a workaround for an ambiguous chargen_plank reference in the vanilla game.
// there is one at -22,16 and one at -2,-9, the latter should be used.
return left.first > right.first;
}
};
typedef std::map<std::string, ESM::Cell> DynamicInt;
typedef std::map<std::pair<int, int>, ESM::Cell, DynamicExtCmp> DynamicExt;
DynamicInt mInt;
DynamicExt mExt;
std::vector<ESM::Cell *> mSharedInt;
std::vector<ESM::Cell *> mSharedExt;
DynamicInt mDynamicInt;
DynamicExt mDynamicExt;
const ESM::Cell *search(const ESM::Cell &cell) const;
void handleMovedCellRefs(ESM::ESMReader& esm, ESM::Cell* cell);
public:
typedef SharedIterator<ESM::Cell> iterator;
const ESM::Cell *search(const std::string &id) const;
const ESM::Cell *search(int x, int y) const;
const ESM::Cell *searchOrCreate(int x, int y);
const ESM::Cell *find(const std::string &id) const;
const ESM::Cell *find(int x, int y) const;
void setUp();
RecordId load(ESM::ESMReader &esm);
iterator intBegin() const;
iterator intEnd() const;
iterator extBegin() const;
iterator extEnd() const;
// Return the northernmost cell in the easternmost column.
const ESM::Cell *searchExtByName(const std::string &id) const;
// Return the northernmost cell in the easternmost column.
const ESM::Cell *searchExtByRegion(const std::string &id) const;
size_t getSize() const;
void listIdentifier(std::vector<std::string> &list) const;
ESM::Cell *insert(const ESM::Cell &cell);
bool erase(const ESM::Cell &cell);
bool erase(const std::string &id);
bool erase(int x, int y);
};
template <>
class Store<ESM::Pathgrid> : public StoreBase
{
private:
typedef std::map<std::string, ESM::Pathgrid> Interior;
typedef std::map<std::pair<int, int>, ESM::Pathgrid> Exterior;
Interior mInt;
Exterior mExt;
Store<ESM::Cell>* mCells;
public:
Store();
void setCells(Store<ESM::Cell>& cells);
RecordId load(ESM::ESMReader &esm);
size_t getSize() const;
void setUp();
const ESM::Pathgrid *search(int x, int y) const;
const ESM::Pathgrid *search(const std::string& name) const;
const ESM::Pathgrid *find(int x, int y) const;
const ESM::Pathgrid* find(const std::string& name) const;
const ESM::Pathgrid *search(const ESM::Cell &cell) const;
const ESM::Pathgrid *find(const ESM::Cell &cell) const;
};
template <>
class Store<ESM::Skill> : public IndexedStore<ESM::Skill>
{
public:
Store();
};
template <>
class Store<ESM::MagicEffect> : public IndexedStore<ESM::MagicEffect>
{
public:
Store();
};
template <>
class Store<ESM::Attribute> : public IndexedStore<ESM::Attribute>
{
std::vector<ESM::Attribute> mStatic;
public:
typedef std::vector<ESM::Attribute>::const_iterator iterator;
Store();
const ESM::Attribute *search(size_t index) const;
const ESM::Attribute *find(size_t index) const;
void setUp();
size_t getSize() const;
iterator begin() const;
iterator end() const;
};
#if 0
template<>
inline void Store<ESM::Dialogue>::setUp()
{
// DialInfos marked as deleted are kept during the loading phase, so that the linked list
// structure is kept intact for inserting further INFOs. Delete them now that loading is done.
for (Static::iterator it = mStatic.begin(); it != mStatic.end(); ++it)
{
ESM::Dialogue& dial = it->second;
dial.clearDeletedInfos();
}
mShared.clear();
mShared.reserve(mStatic.size());
std::map<std::string, ESM::Dialogue>::iterator it = mStatic.begin();
for (; it != mStatic.end(); ++it) {
mShared.push_back(&(it->second));
}
}
#endif
} //end namespace
#endif