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actor
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[General] Implement ActorAI packet, part 1
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2018-05-12 06:29:11 +03:00 |
object
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[Client] Rename WorldProcessor into ObjectProcessor
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2018-05-15 22:56:47 +03:00 |
player
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[General] Turn GameTime into a Worldstate packet
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2018-05-21 07:14:08 +03:00 |
worldstate
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[General] Turn GameTime into a Worldstate packet
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2018-05-21 07:14:08 +03:00 |
ActorProcessor.cpp
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[Client] Use the correct guid for a received WorldEvent or ActorList
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2018-03-21 06:08:04 +02:00 |
ActorProcessor.hpp
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[General] Rename Event into ObjectList & WorldObject into BaseObject
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2018-05-13 00:42:24 +03:00 |
BaseClientPacketProcessor.cpp
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[Client] Reorder files
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2017-06-07 00:06:10 +08:00 |
BaseClientPacketProcessor.hpp
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[General] Move AddProcessor to BasePacketProcessor
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2017-06-30 20:09:05 +08:00 |
ObjectProcessor.cpp
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[General] Turn GameTime into a Worldstate packet
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2018-05-21 07:14:08 +03:00 |
ObjectProcessor.hpp
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[General] Fix remaining references to world packets/events
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2018-05-17 00:08:37 +03:00 |
PlayerProcessor.cpp
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[General] Move AddProcessor to BasePacketProcessor
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2017-06-30 20:09:05 +08:00 |
PlayerProcessor.hpp
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[General] Move AddProcessor to BasePacketProcessor
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2017-06-30 20:09:05 +08:00 |
ProcessorInitializer.cpp
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[General] Turn GameTime into a Worldstate packet
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2018-05-21 07:14:08 +03:00 |
ProcessorInitializer.hpp
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[Client] Reorder files
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2017-06-07 00:06:10 +08:00 |
WorldstateProcessor.cpp
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[General] Fix Worldstate packets by adding missing lines
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2018-05-21 07:12:55 +03:00 |
WorldstateProcessor.hpp
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[General] Add and implement new Worldstate packet type
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2018-05-18 06:40:28 +03:00 |