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openmw-tes3mp/apps/openmw/mwmechanics
PLkolek 86020ad94d Added underwater and drowning sounds. 12 years ago
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activespells.cpp Implemented potion & ingredient effect stacking 12 years ago
activespells.hpp Implemented potion & ingredient effect stacking 12 years ago
actors.cpp Implemented drowning. 12 years ago
actors.hpp Implemented drowning. 12 years ago
aiactivate.cpp various fixes 12 years ago
aiactivate.hpp various fixes 12 years ago
aiescort.cpp Some changes suggested by cppcheck 12 years ago
aiescort.hpp AIEscort Cleanup - Fixed spacing, removed unnecessary includes, fixed branch itself. The other pull requests were fine, it was just this one with the problem. 12 years ago
aifollow.cpp add AI script functions 12 years ago
aifollow.hpp add AI script functions 12 years ago
aipackage.cpp Issue #389: added AI package base class and AI packages management class 13 years ago
aipackage.hpp Issue #389: added AI package base class and AI packages management class 13 years ago
aisequence.cpp Initialize MWMechanics::AiSequence from ESM::AiPackageList 12 years ago
aisequence.hpp Initialize MWMechanics::AiSequence from ESM::AiPackageList 12 years ago
aitravel.cpp Some changes suggested by cppcheck 12 years ago
aitravel.hpp AITravel Cleanup - Removed unnecessary includes and other varius cleanups. 12 years ago
aiwander.cpp Fix wrong idle animations played 12 years ago
aiwander.hpp Pathfinding Overhaul - Finished cleaning, removed unnecessary parameter in one function, fixed use of the function in ai packages and added use of clearPath() function in aiwander, fixed algorithms and got rid of excess subtractions in getDistance functions (thanks to Chris!). 12 years ago
alchemy.cpp Fix appending int to string in an exception message 12 years ago
alchemy.hpp Issue #61: fixed alchemy skill 12 years ago
character.cpp Handle the pick/probe in the character controller 12 years ago
character.hpp Set up the weapon state in the CharacterController constructor 12 years ago
creaturestats.cpp Avoid some unnecessary references 12 years ago
creaturestats.hpp Avoid some unnecessary references 12 years ago
drawstate.hpp disabling gcc extensions 12 years ago
enchanting.cpp Some changes suggested by cppcheck 12 years ago
enchanting.hpp Removal of duplicit enumeration and unnecessary conditions. 12 years ago
magiceffects.cpp Issue #479: Use magnitude specified when adding disease 12 years ago
magiceffects.hpp Issue #479: Use magnitude specified when adding disease 12 years ago
mechanicsmanagerimp.cpp Added underwater and drowning sounds. 12 years ago
mechanicsmanagerimp.hpp Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander. 12 years ago
movement.hpp Store the position and rotation in MWMechanics::Movement 12 years ago
npcstats.cpp Implemented drowning. 12 years ago
npcstats.hpp Implemented drowning. 12 years ago
objects.cpp Ensure mechanics actors/objects are cleared before adding them 12 years ago
objects.hpp Store a pointer to the character controller for non-actor objects 12 years ago
pathfinding.cpp Some changes suggested by cppcheck 12 years ago
pathfinding.hpp Pathfinding Overhaul - Changed the name of checkIfNextPointReached to a more intuitive name considering what it does (checkPathCompleted) and fixed a minor bug in it, modified buildPath() to take one final parameter, a bool which dictates whether or not to always use pathfinding (like AIWander should be doing) or to allow for "shortcuts", modified all ai packages to work with these two changes. 12 years ago
repair.cpp Added PC repair feature 12 years ago
repair.hpp Added PC repair feature 12 years ago
security.cpp Security fixes 12 years ago
security.hpp Cleanup Security class 12 years ago
spells.cpp Fix wrong detection of diseases 12 years ago
spells.hpp Issue #479: Use magnitude specified when adding disease 12 years ago
spellsuccess.hpp new interface in manualref, fix various typos 12 years ago
stat.hpp MWMechanics::DynamicStat: fix members initialization 12 years ago