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openmw-tes3mp/apps/openmw/mwmechanics/stat.hpp

187 lines
4.9 KiB
C++

#ifndef GAME_MWMECHANICS_STAT_H
#define GAME_MWMECHANICS_STAT_H
#undef min
#undef max
#include <limits>
namespace MWMechanics
{
template<typename T>
class Stat
{
T mBase;
T mModified;
public:
typedef T Type;
Stat() : mBase (0), mModified (0) {}
Stat(T base) : mBase (base), mModified (base) {}
Stat(T base, T modified) : mBase (base), mModified (modified) {}
const T& getBase() const
{
return mBase;
}
T getModified() const
{
return std::max(static_cast<T>(0), mModified);
}
T getModifier() const
{
return mModified-mBase;
}
/// Set base and modified to \a value.
void set (const T& value)
{
mBase = mModified = value;
}
/// Set base and adjust modified accordingly.
void setBase (const T& value)
{
T diff = value - mBase;
mBase = value;
mModified += diff;
}
/// Set modified value an adjust base accordingly.
void setModified (T value, const T& min, const T& max = std::numeric_limits<T>::max())
{
T diff = value - mModified;
if (mBase+diff<min)
{
value = min + (mModified - mBase);
diff = value - mModified;
}
else if (mBase+diff>max)
{
value = max + (mModified - mBase);
diff = value - mModified;
}
mModified = value;
mBase += diff;
}
void setModifier (const T& modifier)
{
mModified = mBase + modifier;
}
};
template<typename T>
inline bool operator== (const Stat<T>& left, const Stat<T>& right)
{
return left.getBase()==right.getBase() &&
left.getModified()==right.getModified();
}
template<typename T>
inline bool operator!= (const Stat<T>& left, const Stat<T>& right)
{
return !(left==right);
}
template<typename T>
class DynamicStat
{
Stat<T> mStatic;
T mCurrent;
public:
typedef T Type;
DynamicStat() : mStatic (0), mCurrent (0) {}
DynamicStat(T base) : mStatic (base), mCurrent (base) {}
DynamicStat(T base, T modified, T current) : mStatic(base, modified), mCurrent (current) {}
DynamicStat(const Stat<T> &stat, T current) : mStatic(stat), mCurrent (current) {}
const T& getBase() const
{
return mStatic.getBase();
}
T getModified() const
{
return mStatic.getModified();
}
const T& getCurrent() const
{
return mCurrent;
}
/// Set base, modified and current to \a value.
void set (const T& value)
{
mStatic.set (value);
mCurrent = value;
}
/// Set base and adjust modified accordingly.
void setBase (const T& value)
{
mStatic.setBase (value);
if (mCurrent>getModified())
mCurrent = getModified();
}
/// Set modified value an adjust base accordingly.
void setModified (T value, const T& min, const T& max = std::numeric_limits<T>::max())
{
mStatic.setModified (value, min, max);
if (mCurrent>getModified())
mCurrent = getModified();
}
/// Change modified relatively.
void modify (const T& diff)
{
mStatic.modify (diff);
setCurrent (getCurrent()+diff);
}
void setCurrent (const T& value)
{
mCurrent = value;
if (mCurrent<0)
mCurrent = 0;
else if (mCurrent>getModified())
mCurrent = getModified();
}
void setModifier (const T& modifier)
{
T diff = modifier - mStatic.getModifier();
mStatic.setModifier (modifier);
setCurrent (getCurrent()+diff);
}
};
template<typename T>
inline bool operator== (const DynamicStat<T>& left, const DynamicStat<T>& right)
{
return left.getBase()==right.getBase() &&
left.getModified()==right.getModified() &&
left.getCurrent()==right.getCurrent();
}
template<typename T>
inline bool operator!= (const DynamicStat<T>& left, const DynamicStat<T>& right)
{
return !(left==right);
}
}
#endif