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openmw-tes3mp/apps/openmw/mwrender
2012-05-29 04:54:54 +02:00
..
.gitignore directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00
actors.cpp Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
actors.hpp Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
animation.cpp Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
animation.hpp Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
cell.hpp implemented take action 2010-08-07 20:25:17 +02:00
compositors.cpp when the resolution changes, adjust camera aspect ratio and recreate compositors 2012-05-27 21:39:18 +02:00
compositors.hpp when the resolution changes, adjust camera aspect ratio and recreate compositors 2012-05-27 21:39:18 +02:00
creatureanimation.cpp Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
creatureanimation.hpp Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
debugging.cpp Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
debugging.hpp Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
localmap.cpp small map tweak 2012-05-28 05:03:50 +02:00
localmap.hpp Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
npcanimation.cpp Merge branch 'master' into next 2012-04-23 15:32:02 +02:00
npcanimation.hpp Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
objects.cpp Finished merging. 2012-05-11 11:52:07 +02:00
objects.hpp flickering lights 2012-04-28 20:42:53 +02:00
occlusionquery.cpp minor fix 2012-04-19 01:10:55 +02:00
occlusionquery.hpp Preparing for clothes/armor 2012-04-02 22:08:46 -04:00
player.cpp Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
player.hpp Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
renderconst.hpp fixed the sky reflection issue 2012-04-19 01:08:26 +02:00
renderinginterface.hpp Changing to Actors;NPCAnimation;CreatureAnimation 2011-11-24 01:48:54 -05:00
renderingmanager.cpp added field of view and texture filtering to settings window 2012-05-29 04:54:54 +02:00
renderingmanager.hpp when the resolution changes, adjust camera aspect ratio and recreate compositors 2012-05-27 21:39:18 +02:00
shaderhelper.cpp fix for dark corners bug on some cards 2012-04-30 21:22:26 +02:00
shaderhelper.hpp basic shadows 2012-04-11 18:53:13 +02:00
shadows.cpp basic mouse-over info for in-game objects 2012-04-15 17:10:08 +02:00
shadows.hpp basic shadows 2012-04-11 18:53:13 +02:00
sky.cpp when the resolution changes, adjust camera aspect ratio and recreate compositors 2012-05-27 21:39:18 +02:00
sky.hpp when the resolution changes, adjust camera aspect ratio and recreate compositors 2012-05-27 21:39:18 +02:00
terrain.cpp don't create terrain if there is no land data, also fixes a water disappearing issue and a sound exception if cells with no region 2012-05-17 19:54:09 +02:00
terrain.hpp Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
terrainmaterial.cpp light improvements 2012-04-19 20:59:57 +02:00
terrainmaterial.hpp basic shadows 2012-04-11 18:53:13 +02:00
water.cpp when the resolution changes, adjust camera aspect ratio and recreate compositors 2012-05-27 21:39:18 +02:00
water.hpp when the resolution changes, adjust camera aspect ratio and recreate compositors 2012-05-27 21:39:18 +02:00