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openmw-tes3mp/files/materials
2012-08-01 04:11:16 +02:00
..
atmosphere.shader some fixes 2012-07-20 17:08:15 +02:00
atmosphere.shaderset
clouds.shader switch to glsl 1.2 2012-07-23 02:54:50 +02:00
clouds.shaderset
core.h Fixed DirectX HLSL shaders and re-enabled them in the gui 2012-08-01 04:11:16 +02:00
moon.shader use alpha map for moons 2012-07-23 13:04:48 +02:00
moon.shaderset finished cleaning up sky 2012-07-13 09:13:12 +02:00
objects.mat water 2012-07-19 22:23:07 +02:00
objects.shader some potential compability fixes 2012-07-25 23:53:06 +02:00
objects.shaderset Fixed DirectX HLSL shaders and re-enabled them in the gui 2012-08-01 04:11:16 +02:00
openmw.configuration fixed the water on local map 2012-07-20 14:45:42 +02:00
quad.mat remove the plugins.cfg files, do not enforce CG plugin 2012-07-20 16:44:03 +02:00
quad.shader switch to glsl 1.2 2012-07-23 02:54:50 +02:00
quad.shaderset remove the plugins.cfg files, do not enforce CG plugin 2012-07-20 16:44:03 +02:00
quad2.shader add file 2012-07-20 16:44:40 +02:00
shadowcaster.mat
shadowcaster.shader switch to glsl 1.2 2012-07-23 02:54:50 +02:00
shadowcaster.shaderset
shadows.h some potential compability fixes 2012-07-25 23:53:06 +02:00
sky.mat use alpha map for moons 2012-07-23 13:04:48 +02:00
stars.shader switch to glsl 1.2 2012-07-23 02:54:50 +02:00
stars.shaderset forgot to add files 2012-07-11 09:09:38 +02:00
sun.shader switch to glsl 1.2 2012-07-23 02:54:50 +02:00
sun.shaderset
terrain.shader some potential compability fixes 2012-07-25 23:53:06 +02:00
terrain.shaderset Fixed DirectX HLSL shaders and re-enabled them in the gui 2012-08-01 04:11:16 +02:00
underwater.h Fixed DirectX HLSL shaders and re-enabled them in the gui 2012-08-01 04:11:16 +02:00
water.mat fixed the water on local map 2012-07-20 14:45:42 +02:00
water.shader Fixed DirectX HLSL shaders and re-enabled them in the gui 2012-08-01 04:11:16 +02:00
water.shaderset Fixed DirectX HLSL shaders and re-enabled them in the gui 2012-08-01 04:11:16 +02:00