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openmw-tes3mp/apps/openmw
2014-01-21 12:30:23 +01:00
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mwbase Feature #957: Handle area effects for "on touch" range 2014-01-21 12:30:15 +01:00
mwclass Feature #1130: Add auto-calculated NPC spells 2014-01-21 12:30:23 +01:00
mwdialogue Issue #777: Create InventoryStore for creatures with weapons/shields 2014-01-19 11:43:23 +01:00
mwgui Fix spell area not displaying in tooltip 2014-01-20 13:11:34 +01:00
mwinput Rewrite some awful code 2014-01-11 00:24:21 +01:00
mwmechanics Feature #957: Handle area effects for "on touch" range 2014-01-21 12:30:15 +01:00
mwrender Feature #957: Implement area magic 2014-01-20 13:11:29 +01:00
mwscript Feature #957: Handle area effects for "on touch" range 2014-01-21 12:30:15 +01:00
mwsound Update the Ptr in SoundManager for references moved to a different cell. Fixes looping sounds not stopping after a moved object was already deleted. 2014-01-20 12:05:13 +01:00
mwworld Feature #957: Handle area effects for "on touch" range 2014-01-21 12:30:15 +01:00
CMakeLists.txt Closes #1086: Implement blood effects 2014-01-17 11:27:13 +01:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
crashcatcher.cpp crashcatcher uname error checking 2014-01-09 00:52:37 +01:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Windows SDL fix 2014-01-11 11:00:34 +01:00
engine.hpp Remove unused command line option 2013-12-26 20:53:51 +01:00
main.cpp Windows-specific definition to omit inclusion of unused stuff from Windows.h 2014-01-04 07:46:29 +02:00