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openmw-tes3mp/components/sceneutil
scrawl 5fbcf8a859 Mesh filtering fix 10 years ago
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attach.cpp Mesh filtering fix 10 years ago
attach.hpp Add utility for assembling body parts / equipment 10 years ago
clone.cpp Clone fix 10 years ago
clone.hpp Add SceneManager and clone utility 10 years ago
controller.cpp Port EffectManager 10 years ago
controller.hpp Port EffectManager 10 years ago
lightmanager.cpp LightManager optimization 10 years ago
lightmanager.hpp Attach light lists to the object base nodes instead of each renderable 10 years ago
riggeometry.cpp Change triangle indices to unsigned 10 years ago
riggeometry.hpp Change triangle indices to unsigned 10 years ago
skeleton.cpp Move skinning code to SceneUtil 10 years ago
skeleton.hpp Add some comments 10 years ago
statesetupdater.cpp Move Controller base classes to SceneUtil, add visitor to assign ControllerSources 10 years ago
statesetupdater.hpp Move Controller base classes to SceneUtil, add visitor to assign ControllerSources 10 years ago
util.cpp Colour conversion utility 10 years ago
util.hpp Colour conversion utility 10 years ago
visitor.hpp Use the new skinning system in OpenMW 10 years ago