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openmw-tes3mp/apps/openmw/mwrender
2018-06-08 17:04:15 +04:00
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.gitignore
actoranimation.cpp Merge pull request #1209 from dhustkoder/master 2017-03-02 18:36:21 +01:00
actoranimation.hpp
animation.cpp Added support for per-group animation files 2018-06-08 17:04:15 +04:00
animation.hpp Added support for per-group animation files 2018-06-08 17:04:15 +04:00
bulletdebugdraw.cpp
bulletdebugdraw.hpp
camera.cpp
camera.hpp
cell.hpp
characterpreview.cpp Set character preview scene ambient to 0, 0, 0 2018-04-25 15:31:49 +03:00
characterpreview.hpp Fix character preview item selection 2017-07-22 00:06:43 +02:00
creatureanimation.cpp Fix error message that referred to the wrong file (Bug #4159) 2017-11-10 22:51:32 +00:00
creatureanimation.hpp replace boost::shared_ptr in extern and components 2017-06-09 19:08:53 +02:00
effectmanager.cpp Revert "Merged pull request #1573" 2018-05-26 11:39:30 +00:00
effectmanager.hpp Revert "Merged pull request #1573" 2018-05-26 11:39:30 +00:00
globalmap.cpp Avoid left shift of negative value 2018-05-16 12:59:05 +04:00
globalmap.hpp
landmanager.cpp Make reportStats const 2017-03-14 19:27:55 +01:00
landmanager.hpp Make reportStats const 2017-03-14 19:27:55 +01:00
localmap.cpp Force normal polygon mode for the map camera (Fixes #4235) 2018-03-03 00:15:57 +00:00
localmap.hpp
npcanimation.cpp Fix error message that referred to the wrong file (Bug #4159) 2017-11-10 22:51:32 +00:00
npcanimation.hpp replace boost::shared_ptr in extern and components 2017-06-09 19:08:53 +02:00
objects.cpp Fix crash when adding items to certain disabled creatures (bug #4441) 2018-06-05 18:09:10 +03:00
objects.hpp Revert "Merged pull request #1573" 2018-05-26 11:39:30 +00:00
pathgrid.cpp
pathgrid.hpp
renderbin.hpp
renderinginterface.hpp
renderingmanager.cpp Revert "Merged pull request #1573" 2018-05-26 11:39:30 +00:00
renderingmanager.hpp Revert "Merged pull request #1573" 2018-05-26 11:39:30 +00:00
rendermode.hpp
ripplesimulation.cpp replace boost::shared_ptr in extern and components 2017-06-09 19:08:53 +02:00
ripplesimulation.hpp
rotatecontroller.cpp
rotatecontroller.hpp
sky.cpp Cap the rain emitter's frame time (Fixes #4314) 2018-02-10 23:14:41 +00:00
sky.hpp Use alternate fog parameters when distant land is enabled 2018-03-04 11:37:57 -08:00
terrainstorage.cpp Get the world size from the ESM::Land store 2017-03-14 19:27:55 +01:00
terrainstorage.hpp convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
util.cpp Pass parameters by const reference 2017-04-20 23:47:03 +09:00
util.hpp
vismask.hpp Use separate node mask and parent for CompositeMapRenderer to allow the loading screen to pre compile composite maps. 2017-03-14 19:27:55 +01:00
water.cpp remove native GLESv* support, as it never worked; make things less complicated as result, fixed lighting.glsl to work with gl2es thanks to ptitSeb 2018-03-27 20:20:40 +02:00
water.hpp fix water shader switching bug 2017-10-17 10:00:01 +02:00
weaponanimation.cpp Porting more ContainerStoreIterator usage to const version #4 2017-02-28 19:11:00 +00:00
weaponanimation.hpp