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docs
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Merge remote-tracking branch 'sergeyshambir/startcombat'
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2014-01-13 10:17:10 +01:00 |
aiextensions.cpp
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Fixes #1143: Make getCurrentAiPackage return the package that was run last, not the package that will be run in the next frame.
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2014-01-29 15:37:27 +01:00 |
aiextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
animationextensions.cpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
animationextensions.hpp
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added animation-related script instructions
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2011-11-21 14:08:44 +01:00 |
cellextensions.cpp
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Fix GetPcCell bug
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2014-01-22 14:45:36 +01:00 |
cellextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
compilercontext.cpp
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Split up components/esm/loadlocks
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2013-03-22 05:50:54 +01:00 |
compilercontext.hpp
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Issue #181: Member variable access in expressions; error reporting fix for the previous commit
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2012-06-16 13:06:23 +02:00 |
consoleextensions.cpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
consoleextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
containerextensions.cpp
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Issue #777: Create InventoryStore for creatures with weapons/shields
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2014-01-19 11:43:23 +01:00 |
containerextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
controlextensions.cpp
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Closes #1106: Move stance to CreatureStats, since creatures also have separate run/walk animations.
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2014-01-15 14:53:29 +01:00 |
controlextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
dialogueextensions.cpp
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Add getPlayerPtr() utility method. Reduces dependencies a lot.
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2014-01-08 18:39:44 +01:00 |
dialogueextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
extensions.cpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
extensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
globalscripts.cpp
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Added new game button
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2013-05-15 17:54:18 +02:00 |
globalscripts.hpp
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Added new game button
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2013-05-15 17:54:18 +02:00 |
guiextensions.cpp
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Some unneeded includes cleanup
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2014-01-15 14:53:28 +01:00 |
guiextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
interpretercontext.cpp
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Scripting: Add an optional 'required' parameter to getReference (default: true). If required=false, it will not throw an exception if there's no reference. Fixes PcExpell not working without a reference like it's supposed to, and makes the code nicer for some others (use required=false instead of catching the exception)
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2014-01-09 02:21:03 +01:00 |
interpretercontext.hpp
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Scripting: Add an optional 'required' parameter to getReference (default: true). If required=false, it will not throw an exception if there's no reference. Fixes PcExpell not working without a reference like it's supposed to, and makes the code nicer for some others (use required=false instead of catching the exception)
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2014-01-09 02:21:03 +01:00 |
locals.cpp
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replaced an include with a forward declaration
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2013-04-04 12:27:57 +02:00 |
locals.hpp
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replaced an include with a forward declaration
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2013-04-04 12:27:57 +02:00 |
miscextensions.cpp
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Feature #957: Handle area effects for "on touch" range
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2014-01-21 12:30:15 +01:00 |
miscextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
ref.hpp
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Scripting: Add an optional 'required' parameter to getReference (default: true). If required=false, it will not throw an exception if there's no reference. Fixes PcExpell not working without a reference like it's supposed to, and makes the code nicer for some others (use required=false instead of catching the exception)
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2014-01-09 02:21:03 +01:00 |
scriptmanagerimp.cpp
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Don't suppress exceptions thrown while running scripts
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2014-01-08 19:52:57 +01:00 |
scriptmanagerimp.hpp
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Added new game button
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2013-05-15 17:54:18 +02:00 |
skyextensions.cpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
skyextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
soundextensions.cpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
soundextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
statsextensions.cpp
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Added getSkill to Class interface, since creatures also have skills (which are provided by generalized Combat, Magic and Stealth attributes which substitute for the specific skills, in the same way as specialization)
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2014-01-15 15:50:45 +01:00 |
statsextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
transformationextensions.cpp
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Some unneeded includes cleanup
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2014-01-15 14:53:28 +01:00 |
transformationextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
userextensions.cpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |
userextensions.hpp
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initial move of script opcodes and registerExtensions functions to components/compiler
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2013-08-06 20:38:41 -04:00 |