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openmw-tes3mp/apps/openmw/mwworld
2014-09-09 18:28:49 +02:00
..
action.cpp
action.hpp
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp
actionread.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Fix potential infinite recursion in ActionTeleport (Fixes #1840) 2014-08-26 02:09:23 +02:00
actionteleport.hpp Fix potential infinite recursion in ActionTeleport (Fixes #1840) 2014-08-26 02:09:23 +02:00
actiontrap.cpp
actiontrap.hpp
cellfunctors.hpp
cellref.cpp Reset RefNum when copying an object (Fixes #1723) 2014-07-29 15:55:58 +02:00
cellref.hpp Reset RefNum when copying an object (Fixes #1723) 2014-07-29 15:55:58 +02:00
cellreflist.hpp
cells.cpp
cells.hpp
cellstore.cpp
cellstore.hpp
class.cpp Reset RefNum when copying a reference to a new cell 2014-08-30 18:27:59 +02:00
class.hpp Adjust player position to ground when using a door marker, even if the player is levitating (Fixes #1737) 2014-07-31 04:28:02 +02:00
containerstore.cpp Savegame: Set equipment slot for lights (Fixes #1761) 2014-08-06 20:13:58 +02:00
containerstore.hpp Attempt to restack item after repair or recharge (Fixes #1656) 2014-07-17 16:16:06 +02:00
contentloader.hpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp
esmstore.hpp
failedaction.cpp
failedaction.hpp
fallback.cpp
fallback.hpp
globals.cpp
globals.hpp
inventorystore.cpp Silence some scan-build warnings. 2014-08-28 20:55:32 -05:00
inventorystore.hpp Implement basic spellcasting AI (Fixes #961) 2014-08-28 00:55:37 +02:00
livecellref.cpp
livecellref.hpp
localscripts.cpp
localscripts.hpp
manualref.hpp Remove unused FLTV and NAM0 from CellRef 2014-07-24 02:20:16 +02:00
nullaction.hpp
omwloader.cpp
omwloader.hpp
physicssystem.cpp Encapsulate magic effect magnitude (Feature #1489) 2014-08-17 03:58:04 +02:00
physicssystem.hpp Clear movement queue when changing to a new cell (Fixes #1802) 2014-08-13 16:25:27 +02:00
player.cpp Make sure player doesn't get any AI packages (Bug #1749) 2014-08-06 20:13:57 +02:00
player.hpp
projectilemanager.cpp Set render queue group for projectiles (Fixes #1829) 2014-08-18 15:32:52 +02:00
projectilemanager.hpp
ptr.cpp
ptr.hpp
recordcmp.hpp
refdata.cpp
refdata.hpp
scene.cpp Revert "Don't trigger CellChanged events when crossing exterior cell borders (Fixes #1874)" 2014-09-08 20:52:15 +02:00
scene.hpp
store.cpp
store.hpp Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences. 2014-07-12 18:53:15 +02:00
timestamp.cpp
timestamp.hpp
weather.cpp Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision 2014-08-12 12:18:38 +02:00
weather.hpp
worldimp.cpp Fix "failed to open file" error when no startup script is given 2014-09-09 18:28:49 +02:00
worldimp.hpp Reset bounty and crime immediately when going to jail (Fixes #1892) 2014-09-09 00:00:55 +02:00