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openmw-tes3mp/apps/openmw
2020-05-18 23:44:21 +02:00
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mwbase Merge pull request #2648 from Assumeru/start-scripts 2020-05-12 10:39:11 +02:00
mwclass Merge pull request #2775 from Capostrophic/dooractivation 2020-04-24 08:46:24 +02:00
mwdialogue Use sayDone() only for scripting backward compatibility 2019-09-06 09:19:41 +04:00
mwgui Disable physics profiler, if Bullet was compiled without profiling support 2020-05-15 12:48:41 +04:00
mwinput Refactor actions order setup 2020-05-10 10:13:19 +04:00
mwmechanics Merge pull request #2528 from akortunov/effectstime 2020-05-18 11:07:48 +02:00
mwphysics Support bullet with double precision 2020-05-13 19:24:28 +02:00
mwrender Disable small feature culling for orthographic cameras 2020-05-12 23:25:07 +03:00
mwscript Allow targeting non-unique actors with StartScript (bug #2311) 2020-05-10 14:57:06 +02:00
mwsound Use enums for blockers IDs instead of strings 2020-04-05 19:14:23 +04:00
mwstate Address akortunov's save loading message complaints 2020-05-12 13:51:07 +03:00
mwworld Allow targeting non-unique actors with StartScript (bug #2311) 2020-05-10 14:57:06 +02:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Add a flag to use double-precision functions from Bullet 2020-05-15 12:48:47 +04:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Env variable to write OSG stats into file 2020-05-18 23:44:21 +02:00
engine.hpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
main.cpp Add separate textures for scrollbars (feature #5051) 2019-06-01 16:12:03 +04:00