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openmw-tes3mp/components/terrain
bzzt 63ab7345be Reuse traversal result for different traversal with same view point
Rename eyePoint to viewPoint to match OSG conventions (eyePoint is the camera position, viewPoint is for LOD handling)
2019-04-07 11:14:37 +04:00
..
buffercache.cpp Implement releaseGLObjects for cached resources 2017-08-26 19:29:12 +00:00
buffercache.hpp Implement releaseGLObjects for cached resources 2017-08-26 19:29:12 +00:00
cellborder.cpp Don't use MWRender namespace in common terrain components 2019-02-27 00:04:01 +03:00
cellborder.hpp Don't use MWRender namespace in common terrain components 2019-02-27 00:04:01 +03:00
chunkmanager.cpp Merge pull request #2249 from akortunov/cache 2019-03-25 13:32:23 +01:00
chunkmanager.hpp Implement generic caching system 2019-03-14 09:10:19 +04:00
compositemaprenderer.cpp Do not allow different threads to compile the same composite map 2019-03-21 08:52:13 +04:00
compositemaprenderer.hpp Remove redundant mCompile set - we do not use data from it anyway 2019-03-21 08:42:48 +04:00
defs.hpp Add terrain parallax mapping 2016-03-22 21:46:15 +01:00
material.cpp Move forcePPL and clamp to global shader defines (bug #4869) 2019-03-05 23:36:08 +03:00
material.hpp Move forcePPL and clamp to global shader defines (bug #4869) 2019-03-05 23:36:08 +03:00
quadtreenode.cpp Reuse traversal result for different traversal with same view point 2019-04-07 11:14:37 +04:00
quadtreenode.hpp Reuse traversal result for different traversal with same view point 2019-04-07 11:14:37 +04:00
quadtreeworld.cpp Reuse traversal result for different traversal with same view point 2019-04-07 11:14:37 +04:00
quadtreeworld.hpp Reuse traversal result for different traversal with same view point 2019-04-07 11:14:37 +04:00
storage.hpp Remove unused and unfinished blendmap packing feature 2019-03-22 22:15:28 +03:00
terraindrawable.cpp Ensure TerrainDrawables affect the computed near/far planes. 2018-01-22 15:52:37 +00:00
terraindrawable.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
terraingrid.cpp Reuse traversal result for different traversal with same view point 2019-04-07 11:14:37 +04:00
terraingrid.hpp Don't use MWRender namespace in common terrain components 2019-02-27 00:04:01 +03:00
texturemanager.cpp Make reportStats const 2017-03-14 19:27:55 +01:00
texturemanager.hpp Make reportStats const 2017-03-14 19:27:55 +01:00
viewdata.cpp Reuse traversal result for different traversal with same view point 2019-04-07 11:14:37 +04:00
viewdata.hpp Reuse traversal result for different traversal with same view point 2019-04-07 11:14:37 +04:00
world.cpp Delete composite map layers in the background thread 2019-03-18 14:00:50 +04:00
world.hpp Reuse traversal result for different traversal with same view point 2019-04-07 11:14:37 +04:00