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openmw-tes3mp/files/shaders
Capostrophic 02242ce66b Fix shader specular lighting (again) 6 years ago
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CMakeLists.txt Switch shadow map rendering to a specialised, simplified shader. 6 years ago
lighting.glsl Fix shader specular lighting (again) 6 years ago
objects_fragment.glsl Merge pull request #1547 from AnyOldName3/osgshadow-test-vdsm 6 years ago
objects_vertex.glsl Add normal-offset shadow mapping to remove shadow acne (flicker) 6 years ago
parallax.glsl Flip the parallax offset Y component based on tangent parity (Bug #3440) 9 years ago
s360_fragment.glsl Replace switch with ifs in shader 7 years ago
s360_vertex.glsl get rid of sphericalscreenshot class 7 years ago
shadowcasting_fragment.glsl Switch alpha test from < to <= to fix weird shadows on actors with 50% chameleon 6 years ago
shadowcasting_vertex.glsl Switch shadow map rendering to a specialised, simplified shader. 6 years ago
shadows_fragment.glsl Don't rely exclusively on a shadow map when out of its depth range 6 years ago
shadows_vertex.glsl Add normal-offset shadow mapping to remove shadow acne (flicker) 6 years ago
terrain_fragment.glsl Add toggleable shadow debug overlay. 7 years ago
terrain_vertex.glsl Add normal-offset shadow mapping to remove shadow acne (flicker) 6 years ago
water_fragment.glsl Merge upstream/master 6 years ago
water_nm.png New water WIP 9 years ago
water_vertex.glsl Add normal-offset shadow mapping to remove shadow acne (flicker) 6 years ago