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openmw-tes3mp/apps/openmw/mwrender/renderbin.hpp

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C++

#ifndef OPENMW_MWRENDER_RENDERBIN_H
#define OPENMW_MWRENDER_RENDERBIN_H
namespace MWRender
{
/// Defines the render bin numbers used in the OpenMW scene graph. The bin with the lowest number is rendered first.
enum RenderBins
{
RenderBin_Sky = -1,
RenderBin_Default = 0, // osg::StateSet::OPAQUE_BIN
RenderBin_Water = 9,
RenderBin_DepthSorted = 10, // osg::StateSet::TRANSPARENT_BIN
RenderBin_OcclusionQuery = 11,
RenderBin_FirstPerson = 12,
RenderBin_SunGlare = 13
};
}
#endif