1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-02-19 17:39:44 +00:00
openmw-tes3mp/apps/openmw/mwworld
2014-09-19 05:02:54 +02:00
..
action.cpp
action.hpp
actionalchemy.cpp
actionalchemy.hpp
actionapply.cpp
actionapply.hpp
actiondoor.cpp
actiondoor.hpp
actioneat.cpp
actioneat.hpp
actionequip.cpp
actionequip.hpp
actionopen.cpp
actionopen.hpp
actionread.cpp
actionread.hpp
actionrepair.cpp
actionrepair.hpp
actionsoulgem.cpp
actionsoulgem.hpp
actiontake.cpp
actiontake.hpp
actiontalk.cpp
actiontalk.hpp
actionteleport.cpp Fix potential infinite recursion in ActionTeleport (Fixes #1840) 2014-08-26 02:09:23 +02:00
actionteleport.hpp Fix potential infinite recursion in ActionTeleport (Fixes #1840) 2014-08-26 02:09:23 +02:00
actiontrap.cpp
actiontrap.hpp
cellfunctors.hpp
cellref.cpp Reset RefNum when copying an object (Fixes #1723) 2014-07-29 15:55:58 +02:00
cellref.hpp Reset RefNum when copying an object (Fixes #1723) 2014-07-29 15:55:58 +02:00
cellreflist.hpp
cells.cpp Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm) 2014-06-28 17:44:52 +02:00
cells.hpp
cellstore.cpp
cellstore.hpp
class.cpp Reset RefNum when copying a reference to a new cell 2014-08-30 18:27:59 +02:00
class.hpp Adjust player position to ground when using a door marker, even if the player is levitating (Fixes #1737) 2014-07-31 04:28:02 +02:00
containerstore.cpp Savegame: Set equipment slot for lights (Fixes #1761) 2014-08-06 20:13:58 +02:00
containerstore.hpp Attempt to restack item after repair or recharge (Fixes #1656) 2014-07-17 16:16:06 +02:00
contentloader.hpp
customdata.hpp
esmloader.cpp
esmloader.hpp
esmstore.cpp add project file to content file list when running OpenMW from OpenCS 2014-09-13 20:48:24 +02:00
esmstore.hpp
failedaction.cpp
failedaction.hpp
fallback.cpp
fallback.hpp
globals.cpp
globals.hpp
inventorystore.cpp Silence some scan-build warnings. 2014-08-28 20:55:32 -05:00
inventorystore.hpp Implement basic spellcasting AI (Fixes #961) 2014-08-28 00:55:37 +02:00
livecellref.cpp
livecellref.hpp
localscripts.cpp
localscripts.hpp
manualref.hpp Remove unused FLTV and NAM0 from CellRef 2014-07-24 02:20:16 +02:00
nullaction.hpp
physicssystem.cpp Make sure the Jump control is always handled by the PhysicsSystem even if game runs faster than the minimum physics timestep 2014-09-17 07:02:19 +02:00
physicssystem.hpp Clear movement queue when changing to a new cell (Fixes #1802) 2014-08-13 16:25:27 +02:00
player.cpp Make sure player doesn't get any AI packages (Bug #1749) 2014-08-06 20:13:57 +02:00
player.hpp
projectilemanager.cpp Set render queue group for projectiles (Fixes #1829) 2014-08-18 15:32:52 +02:00
projectilemanager.hpp Fix exception when casting Bound Gloves spell 2014-06-19 16:00:27 +02:00
ptr.cpp
ptr.hpp
recordcmp.hpp
refdata.cpp Don't trigger changed flag if a script with no locals is configured 2014-06-26 01:21:15 +02:00
refdata.hpp Implement idlestorm animation (Feature #41) 2014-06-24 18:37:38 +02:00
scene.cpp Revert "Don't trigger CellChanged events when crossing exterior cell borders (Fixes #1874)" 2014-09-08 20:52:15 +02:00
scene.hpp
store.cpp Merge cell names when merging cells (Fixes #1929) 2014-09-19 05:02:54 +02:00
store.hpp Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences. 2014-07-12 18:53:15 +02:00
timestamp.cpp
timestamp.hpp
weather.cpp Make changeWeather work when the player isn't in a cell yet (workaround for modTESTchargen_v2_5) 2014-09-14 08:38:54 +02:00
weather.hpp Implement slower movement against storms (Closes #41) 2014-06-27 03:22:00 +02:00
worldimp.cpp Remove ancient comment 2014-09-17 07:02:19 +02:00
worldimp.hpp Also forgot to remove a now unused variable I introduced 2014-09-11 20:47:14 -04:00