1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-02-19 16:39:41 +00:00
openmw-tes3mp/apps/openmw
Fil Krynicki 6cc6172779 Update in response to comments.
It turns out I was erroneous about problem (1) in my original commit
message. I thought that in an edge case the OpenMWGUI could both handle
the same event on the frame the GUI was closed. My test for
this was broken. So after brainstorming many possible unsatisfactory
solutions to this event handling, it's luckily not necessary!
2014-05-30 15:12:57 -04:00
..
mwbase Crime is now checked every frame call 2014-04-03 00:50:09 -04:00
mwclass Feature 1154 & 73: Crime and NPC reactions 2014-04-01 20:24:25 -04:00
mwdialogue Only exchange bribe gold if the bribe was accepted 2014-03-30 00:12:31 +01:00
mwgui Avoid hard coding "thief.dds" string. 2014-04-15 22:30:41 +10:00
mwinput Update in response to comments. 2014-05-30 15:12:57 -04:00
mwmechanics Merge remote-tracking branch 'jeffreyhaines/master' 2014-04-15 11:31:48 +02:00
mwrender Fix visual glitch happening when closing inventory while sneaking 2014-04-06 22:21:28 +02:00
mwscript Merge remote-tracking branch 'jeffreyhaines/master' 2014-04-15 11:31:48 +02:00
mwsound Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
mwstate Merge remote-tracking branch 'scrawl/master' 2014-03-28 09:56:35 +01:00
mwworld Merge remote-tracking branch 'jeffreyhaines/master' 2014-04-15 11:31:48 +02:00
CMakeLists.txt Merge remote-tracking branch 'jeffreyhaines/master' 2014-04-15 11:31:48 +02:00
crashcatcher.cpp
doc.hpp
engine.cpp Don't play company logo when using --skip-menu 2014-03-27 19:59:33 +01:00
engine.hpp moved resources group creation from Engine to bsa component 2014-03-09 11:42:39 +01:00
main.cpp