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activespells.cpp
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Refactor ActiveSpells to track range type. Added basic self range magic.
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2013-11-09 07:51:46 +01:00 |
activespells.hpp
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Refactor ActiveSpells to track range type. Added basic self range magic.
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2013-11-09 07:51:46 +01:00 |
actors.cpp
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Code cleanup: use enum instead of integer
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2013-11-10 15:28:26 +01:00 |
actors.hpp
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Implemented Fortify/Drain skill magic effects. Scroll of icarian flight works!
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2013-11-09 10:49:00 +01:00 |
aiactivate.cpp
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various fixes
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2012-11-16 20:28:20 +01:00 |
aiactivate.hpp
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various fixes
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2012-11-16 20:28:20 +01:00 |
aiescort.cpp
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Some changes suggested by cppcheck
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2013-07-31 18:46:32 +02:00 |
aiescort.hpp
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AIEscort Cleanup - Fixed spacing, removed unnecessary includes, fixed branch itself. The other pull requests were fine, it was just this one with the problem.
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2013-05-25 04:36:21 -07:00 |
aifollow.cpp
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add AI script functions
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2012-11-30 02:16:16 +02:00 |
aifollow.hpp
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add AI script functions
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2012-11-30 02:16:16 +02:00 |
aipackage.cpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aipackage.hpp
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Issue #389: added AI package base class and AI packages management class
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2012-09-04 13:25:53 +02:00 |
aisequence.cpp
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Initialize MWMechanics::AiSequence from ESM::AiPackageList
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2013-07-31 00:55:08 +02:00 |
aisequence.hpp
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Initialize MWMechanics::AiSequence from ESM::AiPackageList
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2013-07-31 00:55:08 +02:00 |
aitravel.cpp
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Avoid killing AIWander and AITravel when far away
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2013-08-29 17:41:20 -07:00 |
aitravel.hpp
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AITravel Cleanup - Removed unnecessary includes and other varius cleanups.
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2013-05-24 18:16:35 -07:00 |
aiwander.cpp
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Increase the distance for reaching a path node
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2013-08-29 17:41:20 -07:00 |
aiwander.hpp
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Pathfinding Overhaul - Finished cleaning, removed unnecessary parameter in one function, fixed use of the function in ai packages and added use of clearPath() function in aiwander, fixed algorithms and got rid of excess subtractions in getDistance functions (thanks to Chris!).
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2013-05-29 19:26:45 -07:00 |
alchemy.cpp
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Only allow using powers once every 24 h. Apply on touch effects.
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2013-11-10 15:40:31 +01:00 |
alchemy.hpp
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Issue #61: fixed alchemy skill
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2012-10-28 14:07:36 +01:00 |
character.cpp
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Refactor ActiveSpells to track range type. Added basic self range magic.
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2013-11-09 07:51:46 +01:00 |
character.hpp
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Acrobatics: do not apply fall damages when slowfalling spell effect is active
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2013-10-02 23:34:25 +02:00 |
creaturestats.cpp
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Only allow using powers once every 24 h. Apply on touch effects.
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2013-11-10 15:40:31 +01:00 |
creaturestats.hpp
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Only allow using powers once every 24 h. Apply on touch effects.
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2013-11-10 15:40:31 +01:00 |
drawstate.hpp
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disabling gcc extensions
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2012-10-09 17:10:25 +02:00 |
enchanting.cpp
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Auto-equip when items are added to the inventory
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2013-08-07 15:17:55 +02:00 |
enchanting.hpp
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Removal of duplicit enumeration and unnecessary conditions.
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2013-05-29 00:01:18 +02:00 |
magiceffects.cpp
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replacing tabs with spaces
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2013-09-21 08:40:00 +02:00 |
magiceffects.hpp
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Issue #479: Use magnitude specified when adding disease
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2013-01-13 14:52:55 +01:00 |
mechanicsmanagerimp.cpp
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Avoid reconstructing strings for updating the dynamic stats
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2013-08-28 10:50:29 -07:00 |
mechanicsmanagerimp.hpp
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Cleanup some redundancy
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2013-08-27 17:56:47 -07:00 |
movement.hpp
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Store the position and rotation in MWMechanics::Movement
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2013-03-30 19:00:46 -07:00 |
npcstats.cpp
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Remove some unused functions
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2013-08-27 17:13:49 -07:00 |
npcstats.hpp
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Remove some unused functions
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2013-08-27 17:13:49 -07:00 |
objects.cpp
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Apply movement by queueing it to do later
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2013-08-17 22:34:38 -07:00 |
objects.hpp
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Store a pointer to the character controller for non-actor objects
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2013-07-15 23:47:04 -07:00 |
pathfinding.cpp
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Minor pathfinding cleanup
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2013-08-29 19:17:27 -07:00 |
pathfinding.hpp
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Minor pathfinding cleanup
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2013-08-29 19:17:27 -07:00 |
repair.cpp
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Auto-equip when items are added to the inventory
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2013-08-07 15:17:55 +02:00 |
repair.hpp
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
security.cpp
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Security fixes
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2013-05-20 12:42:11 +02:00 |
security.hpp
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Cleanup Security class
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2013-05-19 23:19:48 +02:00 |
spells.cpp
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Fix wrong detection of diseases
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2013-04-14 17:51:17 +02:00 |
spells.hpp
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Issue #479: Use magnitude specified when adding disease
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2013-01-13 14:52:55 +01:00 |
spellsuccess.hpp
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new interface in manualref, fix various typos
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2012-11-06 13:43:48 +04:00 |
stat.hpp
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Modify the current magicka and fatigue when the base changes
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2013-08-27 22:44:52 -07:00 |