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openmw-tes3mp/apps/openmw/mwmechanics
2013-11-10 15:40:31 +01:00
..
activespells.cpp Refactor ActiveSpells to track range type. Added basic self range magic. 2013-11-09 07:51:46 +01:00
activespells.hpp Refactor ActiveSpells to track range type. Added basic self range magic. 2013-11-09 07:51:46 +01:00
actors.cpp Code cleanup: use enum instead of integer 2013-11-10 15:28:26 +01:00
actors.hpp Implemented Fortify/Drain skill magic effects. Scroll of icarian flight works! 2013-11-09 10:49:00 +01:00
aiactivate.cpp various fixes 2012-11-16 20:28:20 +01:00
aiactivate.hpp various fixes 2012-11-16 20:28:20 +01:00
aiescort.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
aiescort.hpp AIEscort Cleanup - Fixed spacing, removed unnecessary includes, fixed branch itself. The other pull requests were fine, it was just this one with the problem. 2013-05-25 04:36:21 -07:00
aifollow.cpp add AI script functions 2012-11-30 02:16:16 +02:00
aifollow.hpp add AI script functions 2012-11-30 02:16:16 +02:00
aipackage.cpp Issue #389: added AI package base class and AI packages management class 2012-09-04 13:25:53 +02:00
aipackage.hpp Issue #389: added AI package base class and AI packages management class 2012-09-04 13:25:53 +02:00
aisequence.cpp Initialize MWMechanics::AiSequence from ESM::AiPackageList 2013-07-31 00:55:08 +02:00
aisequence.hpp Initialize MWMechanics::AiSequence from ESM::AiPackageList 2013-07-31 00:55:08 +02:00
aitravel.cpp Avoid killing AIWander and AITravel when far away 2013-08-29 17:41:20 -07:00
aitravel.hpp AITravel Cleanup - Removed unnecessary includes and other varius cleanups. 2013-05-24 18:16:35 -07:00
aiwander.cpp Increase the distance for reaching a path node 2013-08-29 17:41:20 -07:00
aiwander.hpp Pathfinding Overhaul - Finished cleaning, removed unnecessary parameter in one function, fixed use of the function in ai packages and added use of clearPath() function in aiwander, fixed algorithms and got rid of excess subtractions in getDistance functions (thanks to Chris!). 2013-05-29 19:26:45 -07:00
alchemy.cpp Only allow using powers once every 24 h. Apply on touch effects. 2013-11-10 15:40:31 +01:00
alchemy.hpp Issue #61: fixed alchemy skill 2012-10-28 14:07:36 +01:00
character.cpp Refactor ActiveSpells to track range type. Added basic self range magic. 2013-11-09 07:51:46 +01:00
character.hpp Acrobatics: do not apply fall damages when slowfalling spell effect is active 2013-10-02 23:34:25 +02:00
creaturestats.cpp Only allow using powers once every 24 h. Apply on touch effects. 2013-11-10 15:40:31 +01:00
creaturestats.hpp Only allow using powers once every 24 h. Apply on touch effects. 2013-11-10 15:40:31 +01:00
drawstate.hpp disabling gcc extensions 2012-10-09 17:10:25 +02:00
enchanting.cpp Auto-equip when items are added to the inventory 2013-08-07 15:17:55 +02:00
enchanting.hpp Removal of duplicit enumeration and unnecessary conditions. 2013-05-29 00:01:18 +02:00
magiceffects.cpp replacing tabs with spaces 2013-09-21 08:40:00 +02:00
magiceffects.hpp Issue #479: Use magnitude specified when adding disease 2013-01-13 14:52:55 +01:00
mechanicsmanagerimp.cpp Avoid reconstructing strings for updating the dynamic stats 2013-08-28 10:50:29 -07:00
mechanicsmanagerimp.hpp Cleanup some redundancy 2013-08-27 17:56:47 -07:00
movement.hpp Store the position and rotation in MWMechanics::Movement 2013-03-30 19:00:46 -07:00
npcstats.cpp Remove some unused functions 2013-08-27 17:13:49 -07:00
npcstats.hpp Remove some unused functions 2013-08-27 17:13:49 -07:00
objects.cpp Apply movement by queueing it to do later 2013-08-17 22:34:38 -07:00
objects.hpp Store a pointer to the character controller for non-actor objects 2013-07-15 23:47:04 -07:00
pathfinding.cpp Minor pathfinding cleanup 2013-08-29 19:17:27 -07:00
pathfinding.hpp Minor pathfinding cleanup 2013-08-29 19:17:27 -07:00
repair.cpp Auto-equip when items are added to the inventory 2013-08-07 15:17:55 +02:00
repair.hpp Added PC repair feature 2013-03-23 08:16:46 +01:00
security.cpp Security fixes 2013-05-20 12:42:11 +02:00
security.hpp Cleanup Security class 2013-05-19 23:19:48 +02:00
spells.cpp Fix wrong detection of diseases 2013-04-14 17:51:17 +02:00
spells.hpp Issue #479: Use magnitude specified when adding disease 2013-01-13 14:52:55 +01:00
spellsuccess.hpp new interface in manualref, fix various typos 2012-11-06 13:43:48 +04:00
stat.hpp Modify the current magicka and fatigue when the base changes 2013-08-27 22:44:52 -07:00