.. |
actor
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[Client] Add ActorList methods for sending ActorAI packets
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2018-07-12 20:48:47 +03:00 |
object
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[General] Implement ObjectActivate packet & associated script functions
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2018-07-15 03:16:04 +03:00 |
player
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[General] Turn PlayerInteraction into PlayerInput
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2018-07-15 00:36:07 +03:00 |
worldstate
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[General] Add placeholder for CellReplace packet
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2018-07-15 00:17:13 +03:00 |
ActorProcessor.cpp
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[Client] Use the correct guid for a received WorldEvent or ActorList
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2018-03-21 06:08:04 +02:00 |
ActorProcessor.hpp
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[General] Rename Event into ObjectList & WorldObject into BaseObject
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2018-05-13 00:42:24 +03:00 |
BaseClientPacketProcessor.cpp
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[Client] Reorder files
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2017-06-07 00:06:10 +08:00 |
BaseClientPacketProcessor.hpp
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[General] Move AddProcessor to BasePacketProcessor
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2017-06-30 20:09:05 +08:00 |
ObjectProcessor.cpp
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[General] Turn GameTime into a Worldstate packet
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2018-05-21 07:14:08 +03:00 |
ObjectProcessor.hpp
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[General] Fix remaining references to world packets/events
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2018-05-17 00:08:37 +03:00 |
PlayerProcessor.cpp
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[General] Move AddProcessor to BasePacketProcessor
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2017-06-30 20:09:05 +08:00 |
PlayerProcessor.hpp
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[General] Move AddProcessor to BasePacketProcessor
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2017-06-30 20:09:05 +08:00 |
ProcessorInitializer.cpp
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[General] Add placeholder for ObjectActivate packet
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2018-07-15 01:08:31 +03:00 |
ProcessorInitializer.hpp
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[Client] Reorder files
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2017-06-07 00:06:10 +08:00 |
WorldstateProcessor.cpp
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[General] Turn PlayerMap into WorldMap, now a Worldstate packet
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2018-06-07 12:51:45 +03:00 |
WorldstateProcessor.hpp
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[General] Turn PlayerMap into WorldMap, now a Worldstate packet
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2018-06-07 12:51:45 +03:00 |