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openmw-tes3mp/apps/openmw
Alexei Dobrohotov 6f2b0252fa
Merge pull request #2881 from akortunov/statemanager
Use C++11-style loops in the StateManager
2020-05-29 23:53:59 +03:00
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mwbase Rename onFrame() to update() to make WindowManager consistent with other managers 2020-05-26 18:35:16 +04:00
mwclass Merge pull request #2775 from Capostrophic/dooractivation 2020-04-24 08:46:24 +02:00
mwdialogue Use sayDone() only for scripting backward compatibility 2019-09-06 09:19:41 +04:00
mwgui Move font loading to the FontLoader 2020-05-28 23:18:31 +04:00
mwinput Move cursor update to the MouseManager 2020-05-26 18:03:29 +04:00
mwmechanics Merge pull request #2876 from Capostrophic/blending 2020-05-29 11:05:33 +02:00
mwphysics Support bullet with double precision 2020-05-13 19:24:28 +02:00
mwrender Re-enable non-biped creature headtracking (bug #5424) 2020-05-22 14:45:28 +03:00
mwscript fix explicit startscript calls 2020-05-26 19:01:33 +02:00
mwsound Use enums for blockers IDs instead of strings 2020-04-05 19:14:23 +04:00
mwstate Use C++11-style loops in the StateManager 2020-05-29 12:26:02 +04:00
mwworld Improve GetDistance and object search warnings (bug #5427) 2020-05-22 15:50:04 +03:00
android_main.cpp android: Switch to C++ 2019-04-28 18:21:31 -04:00
CMakeLists.txt Move TextColours initialization to the TextColours itself 2020-05-26 18:35:16 +04:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Rename onFrame() to update() to make WindowManager consistent with other managers 2020-05-26 18:35:16 +04:00
engine.hpp Make fallback map static to simplify constructors 2019-03-29 15:30:49 +04:00
main.cpp Add separate textures for scrollbars (feature #5051) 2019-06-01 16:12:03 +04:00