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mwbase
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Mostly removal of unnecessary #include's and a little clean up
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2012-07-17 09:27:12 +02:00 |
mwclass
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Merge branch 'master' into potions
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2012-07-17 10:32:18 +02:00 |
mwdialogue
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Merge branch 'master' into potions
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2012-07-17 10:32:18 +02:00 |
mwgui
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Merge branch 'master' into shadersystem
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2012-07-17 19:12:02 +02:00 |
mwinput
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DrawState workaround
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2012-07-07 20:53:19 +02:00 |
mwmechanics
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avoid locking up in case actor updates repeatedly throw exceptions
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2012-07-17 18:37:20 +02:00 |
mwrender
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new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc
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2012-07-19 16:23:30 +02:00 |
mwscript
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Merge branch 'master' into potions
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2012-07-17 10:32:18 +02:00 |
mwsound
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Include soundmanager.hpp for Play_Normal enum
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2012-07-16 23:54:24 +04:00 |
mwworld
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Merge branch 'master' into shadersystem
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2012-07-17 19:12:02 +02:00 |
CMakeLists.txt
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new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc
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2012-07-19 16:23:30 +02:00 |
config.hpp.cmake
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another minor correction (fixing the previous one)
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2011-07-08 16:16:06 +02:00 |
doc.hpp
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first set of additional doxygen comments
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2010-09-25 15:03:53 +02:00 |
engine.cpp
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Mostly removal of unnecessary #include's and a little clean up
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2012-07-17 09:27:12 +02:00 |
engine.hpp
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Mostly removal of unnecessary #include's and a little clean up
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2012-07-17 09:27:12 +02:00 |
main.cpp
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new water WIP, caustics, chromatic abberation, accurate fresnel, underwater reflection, etc
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2012-07-19 16:23:30 +02:00 |