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openmw-tes3mp/apps/openmw/mwrender
2012-04-19 23:25:58 +02:00
..
.gitignore directory structure reorganisation (still missing the mangle stuff) 2010-06-25 22:28:59 +02:00
actors.cpp Restructuring things 2012-04-07 22:02:20 -04:00
actors.hpp Restructuring things 2012-04-07 22:02:20 -04:00
animation.cpp Reserve; skirts 2012-04-15 14:22:55 -04:00
animation.hpp Restructuring things 2012-04-07 22:02:20 -04:00
cell.hpp implemented take action 2010-08-07 20:25:17 +02:00
creatureanimation.cpp render queue groups, sky fix 2012-04-04 18:53:40 +02:00
creatureanimation.hpp Fixed a few more non-virtual destructor warnings 2012-03-15 17:40:42 +01:00
debugging.cpp Merge remote branch 'corristo/pgrd-rendering' 2012-04-02 12:04:47 +02:00
debugging.hpp Feature #37 (In Progress) Render Path Grid 2012-04-01 17:27:18 +04:00
localmap.cpp basic shadows 2012-04-11 18:53:13 +02:00
localmap.hpp rotated map working 2012-04-02 19:37:24 +02:00
npcanimation.cpp Merge remote branch 'jhooks/clothingarmor' 2012-04-17 00:26:39 +02:00
npcanimation.hpp Fix for some types of boots 2012-04-15 22:49:17 -04:00
objects.cpp light improvements 2012-04-19 20:59:57 +02:00
objects.hpp light improvements 2012-04-19 20:59:57 +02:00
occlusionquery.cpp minor fix 2012-04-19 01:10:55 +02:00
occlusionquery.hpp Preparing for clothes/armor 2012-04-02 22:08:46 -04:00
player.cpp Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
player.hpp Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed 2011-11-16 21:15:49 -05:00
renderconst.hpp fixed the sky reflection issue 2012-04-19 01:08:26 +02:00
renderinginterface.hpp Changing to Actors;NPCAnimation;CreatureAnimation 2011-11-24 01:48:54 -05:00
renderingmanager.cpp fix underwater effect staying active when teleporting from underwater to a cell that doesn't have water 2012-04-19 23:25:58 +02:00
renderingmanager.hpp light improvements 2012-04-19 20:59:57 +02:00
shaderhelper.cpp vertex colour tweak 2012-04-17 14:22:03 +02:00
shaderhelper.hpp basic shadows 2012-04-11 18:53:13 +02:00
shadows.cpp removed 2 unneeded lines 2012-04-12 19:18:38 +02:00
shadows.hpp basic shadows 2012-04-11 18:53:13 +02:00
sky.cpp basic shadows 2012-04-11 18:53:13 +02:00
sky.hpp no sun glare in the reflection 2012-04-06 15:17:54 +02:00
terrain.cpp basic shadows 2012-04-11 18:53:13 +02:00
terrain.hpp basic shadows 2012-04-11 18:53:13 +02:00
terrainmaterial.cpp light improvements 2012-04-19 20:59:57 +02:00
terrainmaterial.hpp basic shadows 2012-04-11 18:53:13 +02:00
water.cpp fix underwater effect staying active when teleporting from underwater to a cell that doesn't have water 2012-04-19 23:25:58 +02:00
water.hpp fixed the sky reflection issue 2012-04-19 01:08:26 +02:00