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openmw-tes3mp/components
Marc Zinnschlag 5313862a46 Merge remote-tracking branch 'scrawl/master' 11 years ago
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bsa fix opening BSA on Unicode path 11 years ago
compiler Merge remote-tracking branch 'scrawl/master' 11 years ago
contentselector Revert "Fixes for warnings when building with MSVC" 11 years ago
esm Fix loading ESX files cleaned with testool (Fixes #1382) 11 years ago
files Fix bsa file loading not being case insensitive (Fixes #1178) 11 years ago
interpreter Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 11 years ago
loadinglistener Show wallpaper when loading a savegame 11 years ago
misc Remove unused slice_array 11 years ago
nif Fix Bug #1371 11 years ago
nifbullet Bug #1107: Reverted previous fix, which caused problems with some actors not using a box shape as expected. Instead, do not create a bounding box collision shape for hidden nodes. 11 years ago
nifogre Handle NiBSPArrayController as alias for NiParticleSystemController 11 years ago
nifoverrides Extend NifOverrides to allow material overrides, useful for texture modding e.g. adding normal maps without having to edit the affected meshes 11 years ago
ogreinit be more verbose on change reasons 11 years ago
settings attempt to fix LowLevelFile, minor code reuse 11 years ago
terrain Addition to 7c9c0830a96: don't create useless BaseWhite clones 11 years ago
to_utf8 Use Morrowind's fonts 12 years ago
translation open fstreams from boost::filesystem::path, vol.2 11 years ago
version Distinguish between release and development builds 11 years ago
CMakeLists.txt Savegame: store projectiles 11 years ago
doc.hpp second set of additional doxygen comments 14 years ago