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mwbase
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adding missing cleanup for SoundManager
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2014-01-21 14:13:13 +01:00 |
mwclass
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Fix some code that still used setCount directly instead of using the ContainerStore interface. Also fix a related annoyance with the interface.
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2014-01-05 20:53:45 +01:00 |
mwdialogue
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Merge branch 'master' into HEAD
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2014-01-06 00:23:17 +01:00 |
mwgui
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improved cleanup; failed loads will now drop back into the main menu instead of crashing
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2014-01-21 14:50:58 +01:00 |
mwinput
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Merge branch 'master' into HEAD
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2014-01-06 00:23:17 +01:00 |
mwmechanics
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Fix up the merge a bit
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2014-01-11 02:12:41 +01:00 |
mwrender
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Include some required Ogre headers explicitely
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2014-01-24 15:02:34 +01:00 |
mwscript
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Merge branch 'master' into HEAD
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2014-01-06 00:23:17 +01:00 |
mwsound
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improved cleanup; failed loads will now drop back into the main menu instead of crashing
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2014-01-21 14:50:58 +01:00 |
mwstate
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store cell state in saved game files (no references yet)
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2014-01-23 11:29:40 +01:00 |
mwworld
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ignore deleted references that did not came from a content file
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2014-01-23 12:53:55 +01:00 |
CMakeLists.txt
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Merge branch 'master' into HEAD
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2014-01-06 00:23:17 +01:00 |
config.hpp.cmake
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another minor correction (fixing the previous one)
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2011-07-08 16:16:06 +02:00 |
crashcatcher.cpp
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Change is_debugger_attached to a different hack
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2013-11-16 18:15:54 +01:00 |
doc.hpp
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first set of additional doxygen comments
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2010-09-25 15:03:53 +02:00 |
engine.cpp
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Merge branch 'master' into HEAD
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2014-01-06 00:23:17 +01:00 |
engine.hpp
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Merge branch 'master' into HEAD
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2014-01-06 00:23:17 +01:00 |
main.cpp
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Merge branch 'master' into HEAD
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2014-01-06 00:23:17 +01:00 |