1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-29 01:45:33 +00:00
openmw-tes3mp/apps/openmw/mwworld
psi29a f90a049702 Merge branch 'movement_refactoring' into 'master'
Refactoring related to "smooth movement"

See merge request OpenMW/openmw!285

(cherry picked from commit 6eaf0a389d5aed3b74ab1a7cf89574612f964bdf)

e847b4c8 Split getSpeed() to getMaxSpeed() and getCurrentSpeed()
a96c46bc Refactor calculation of movement.mSpeedFactor
03ee9090 Use getMaxSpeed instead of getCurrentSpeed where it makes sense.
a178af5c Create helper functions `normalizeAngle` and `rotateVec2f`
2020-08-27 11:54:30 +00:00
..
action.cpp Make the PlayMode and PlayType enums scoped 2017-09-15 02:36:59 -07:00
action.hpp Adjustments to RemoveItem behavior 2017-04-13 22:33:13 +09:00
actionalchemy.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actionalchemy.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionapply.cpp Added MWMechanics::isPlayerInCombat() 2015-09-10 18:48:34 +12:00
actionapply.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actiondoor.cpp Opening doors 2013-04-28 14:59:15 +02:00
actiondoor.hpp Opening doors 2013-04-28 14:59:15 +02:00
actioneat.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actioneat.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionequip.cpp Improve equipment logic (bug #5223) 2019-12-14 22:30:27 +04:00
actionequip.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionharvest.cpp Introduce a custom format() function to get rid of boost::format() and hackish replace() 2019-05-20 09:20:01 +04:00
actionharvest.hpp Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
actionopen.cpp Allow ActionOpen and ActionTalk only for player (bug #5210 2019-11-18 12:41:11 +04:00
actionopen.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionread.cpp Implement sBookSkillMessage GMST 2018-04-02 21:12:38 +03:00
actionread.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionrepair.cpp Remove redundant includes 2019-02-23 08:02:12 +04:00
actionrepair.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionsoulgem.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actionsoulgem.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actiontake.cpp Use drag and drop for ActionTake when InventoryWindow is active (bug #4543) 2018-09-10 15:18:07 +04:00
actiontake.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actiontalk.cpp Allow ActionOpen and ActionTalk only for player (bug #5210 2019-11-18 12:41:11 +04:00
actiontalk.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionteleport.cpp Make GetPCJumping return true only when jumping (bug #4641) 2018-09-16 11:58:01 +04:00
actionteleport.hpp Removed "less" character from the documentation by the requested opportunity. 2016-12-26 21:46:43 +01:00
actiontrap.cpp Implement and use getDistanceToFacedObject() 2016-07-08 23:28:49 +09:00
actiontrap.hpp Include cleanup 2019-02-19 18:40:33 +03:00
cellpreloader.cpp avoid pagerebuild when reloading a same save 2020-06-13 00:22:28 +02:00
cellpreloader.hpp avoid pagerebuild when reloading a same save 2020-06-13 00:22:28 +02:00
cellref.cpp Avoid copying strings in SearchVisitor and readReferenceCollection 2019-10-28 19:28:14 +03:00
cellref.hpp Avoid copying strings in SearchVisitor and readReferenceCollection 2019-10-28 19:28:14 +03:00
cellreflist.hpp Fix possible reference duplication when the refID is modified by a plugin (Bug #3471) 2016-07-22 03:58:23 +02:00
cells.cpp Allow targeting non-unique actors with StartScript (bug #2311) 2020-05-10 14:57:06 +02:00
cells.hpp Allow targeting non-unique actors with StartScript (bug #2311) 2020-05-10 14:57:06 +02:00
cellstore.cpp intersection by refnum tag + enable paging for acti,door,cont 2020-06-13 00:22:28 +02:00
cellstore.hpp Allow targeting non-unique actors with StartScript (bug #2311) 2020-05-10 14:57:06 +02:00
cellvisitors.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
class.cpp Merge branch 'movement_refactoring' into 'master' 2020-08-27 11:54:30 +00:00
class.hpp Merge branch 'movement_refactoring' into 'master' 2020-08-27 11:54:30 +00:00
containerstore.cpp Cleanup ownership for items in containers 2020-03-17 17:22:39 +04:00
containerstore.hpp Fix C5204 warnings by adding default virtual destructors 2020-03-26 14:49:12 +04:00
contentloader.hpp Remove redundant includes 2019-02-23 08:02:12 +04:00
customdata.cpp Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
customdata.hpp Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
datetimemanager.cpp Introduce a separate class to control world date and time 2020-06-05 12:07:32 +04:00
datetimemanager.hpp Introduce a separate class to control world date and time 2020-06-05 12:07:32 +04:00
doorstate.hpp Add enum type for door state 2019-08-25 15:21:00 +02:00
esmloader.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 2015-05-21 22:46:44 -05:00
esmloader.hpp Reduce includes 2015-01-10 01:00:52 +01:00
esmstore.cpp Mutate base records when adding/removing spells 2020-07-28 08:33:28 +02:00
esmstore.hpp Comments to explain the arcane workings of Morrowind 2020-07-30 21:39:04 +02:00
failedaction.cpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
failedaction.hpp Play locked sounds on locked objects instead of actors 2016-08-10 21:31:14 +09:00
globals.cpp Introduce a separate class to control world date and time 2020-06-05 12:07:32 +04:00
globals.hpp Remove NAME handling from MWWorld::Globals 2015-07-10 00:29:40 +03:00
inventorystore.cpp Store attributes and skills values as floats (bug #4021) 2020-06-03 17:34:15 +04:00
inventorystore.hpp Implement vanilla-style corprus handling (bug #3714, bug #4623) 2020-06-03 12:58:17 +04:00
livecellref.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
livecellref.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
localscripts.cpp Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
localscripts.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 2016-02-26 13:08:35 +01:00
manualref.cpp Added new method and variable to track float remainders of disintegration effections 2016-12-09 19:48:56 -07:00
manualref.hpp Move manualref code out of header 2015-02-09 15:01:49 +01:00
nullaction.hpp Add isNullAction() method to fix compiler warning 2016-06-11 18:26:20 +02:00
player.cpp Don't save to or read automove state from saved games (#5452) 2020-06-06 15:58:21 +03:00
player.hpp Slightly reduce code duplication 2020-01-09 22:17:01 +03:00
projectilemanager.cpp Add RayCastingInterface 2020-08-06 22:03:33 +02:00
projectilemanager.hpp Only collect every unique magic bolt sound once (bug #4964) 2019-04-17 19:23:50 +03:00
ptr.cpp Added ConstContainerStoreIterator 2017-02-18 13:47:18 +00:00
ptr.hpp Added ConstContainerStoreIterator 2017-02-18 13:47:18 +00:00
recordcmp.hpp Include cleanup 2019-02-19 18:40:33 +03:00
refdata.cpp Reset activation flags when an object is copied (Fixes #3671, Fixes #3719) 2017-01-14 15:29:36 +01:00
refdata.hpp Include cleanup 2019-02-19 18:40:33 +03:00
scene.cpp Merge pull request #2932 from elsid/replace_open_threads 2020-07-04 13:11:23 +02:00
scene.hpp Get rid of ECLD and dependencies 2020-06-17 13:09:16 +04:00
store.cpp profiling 2020-06-13 00:22:28 +02:00
store.hpp terrainbased objectpaging 2020-06-13 00:22:27 +02:00
timestamp.cpp Correct an error in the timestamp subtracting logic (Fixes #3105) 2015-12-26 00:26:13 +01:00
timestamp.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
weather.cpp Weather-related fixes (incl. bug #4783) 2019-10-19 22:47:21 +03:00
weather.hpp Weather-related fixes (incl. bug #4783) 2019-10-19 22:47:21 +03:00
worldimp.cpp Merge branch 'camera_refactoring' into 'master' 2020-08-22 22:15:18 +00:00
worldimp.hpp Add RayCastingInterface 2020-08-06 22:03:33 +02:00